Artifact
{
	Name=HealingPotion
	Icon=healingpotion
	LootModel=HealingPotion
	EffectFilename=
	Type=Potion
	SubType=HealthPotion
	Rarity=normal
	Strength=50
	MaxLevel=100
	Value=100
	Stackable=100
}

Artifact
{
	Name=Shard
	LootModel=Quest_item
	Type=Consumable
	SubType=CraftResource
	Strength=0
	MaxLevel=100
	Value=0
}

Artifact
{
	Name=Chunck
	LootModel=Quest_item
	Type=Consumable
	SubType=CraftResource
	Strength=1
	MaxLevel=100
	Value=0
}

Artifact
{
	Name=Gem
	LootModel=Quest_item
	Type=Consumable
	SubType=CraftResource
	Strength=2
	MaxLevel=100
	Value=0
}

Artifact
{
	Name=Base_warrior_weapon
	Icon=dt_2hweapon_1_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_1_01
	Type=Weapon
	SubType=TwoHandedSword
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	DamageMin=320
	DamageMax=320
}

Artifact
{
	Name=DT_Polearm1
	NameID=Base_warrior_weapon,DT_Polearm1
	Icon=dt_2hweapon_1_01,dt_2hweapon_2_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_1_01;dt_2hweapon_2_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=150
	DamageMin=320
	DamageMax=350
}

Artifact
{
	Name=DT_Polearm2
	NameID=DT_Polearm1,DT_Polearm2
	Icon=dt_2hweapon_2_01,dt_2hweapon_3_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_2_01;dt_2hweapon_3_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=170
	DamageMin=350
	DamageMax=380
}

Artifact
{
	Name=DT_Polearm3
	NameID=DT_Polearm2,DT_Polearm3
	Icon=dt_2hweapon_3_01,dt_2hweapon_4_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_3_01;dt_2hweapon_4_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=190
	DamageMin=380
	DamageMax=410
}

Artifact
{
	Name=DT_Polearm4
	NameID=DT_Polearm3,DT_Polearm4
	Icon=dt_2hweapon_4_01,dt_2hweapon_5_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_4_01;dt_2hweapon_5_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=210
	DamageMin=410
	DamageMax=450
}

Artifact
{
	Name=DT_Polearm5
	NameID=DT_Polearm4,DT_Polearm5,DT_Polearm6
	Icon=dt_2hweapon_5_01,dt_2hweapon_6_01,dt_2hweapon_7_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_5_01;dt_2hweapon_6_01;dt_2hweapon_7_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=230
	DamageMin=460
	DamageMax=510
}

Artifact
{
	Name=DT_Polearm6
	NameID=DT_Polearm5,DT_Polearm6,DT_Polearm7
	Icon=dt_2hweapon_6_01,dt_2hweapon_7_01,dt_2hweapon_8_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_6_01;dt_2hweapon_7_01;dt_2hweapon_8_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=250
	DamageMin=515
	DamageMax=575
}

Artifact
{
	Name=DT_Polearm7
	NameID=DT_Polearm6,DT_Polearm7,DT_Polearm8
	Icon=dt_2hweapon_7_01,dt_2hweapon_8_01,dt_2hweapon_9_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_7_01;dt_2hweapon_8_01;dt_2hweapon_9_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=270
	DamageMin=580
	DamageMax=630
}

Artifact
{
	Name=DT_Polearm8
	NameID=DT_Polearm7,DT_Polearm8,DT_Polearm9
	Icon=dt_2hweapon_8_01,dt_2hweapon_9_01,dt_2hweapon_10_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_8_01;dt_2hweapon_9_01;dt_2hweapon_10_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=290
	DamageMin=630
	DamageMax=680
}

Artifact
{
	Name=DT_Polearm9
	NameID=DT_Polearm8,DT_Polearm9,DT_Polearm2
	Icon=dt_2hweapon_9_01,dt_2hweapon_10_01,dt_2hweapon_3_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_9_01;dt_2hweapon_10_01;dt_2hweapon_3_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=310
	DamageMin=680
	DamageMax=735
}

Artifact
{
	Name=DT_Polearm10
	NameID=DT_Polearm9,DT_Polearm7,DT_Polearm5,DT_Polearm2
	Icon=dt_2hweapon_10_01,dt_2hweapon_8_01,dt_2hweapon_6_01,dt_2hweapon_3_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_10_01;dt_2hweapon_8_01;dt_2hweapon_6_01;dt_2hweapon_3_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=350
	DamageMin=735
	DamageMax=790
}

Artifact
{
	Name=Base_Assa_Crossbow
	Icon=dt_crossbow_1_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_1_01
	Type=Weapon
	SubType=Hand_crossbow
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	DamageMin=200
	DamageMax=200
}

Artifact
{
	Name=DT_Crossbow1
	NameID=Base_Assa_Crossbow,DT_Crossbow1_2
	Icon=dt_crossbow_1_01,dt_crossbow_1_02
	LootModel=crossbow
	EquipmentModel=dt_crossbow_1_01;dt_crossbow_1_02
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=150
	DamageMin=200
	DamageMax=220
}

Artifact
{
	Name=DT_Crossbow2
	NameID=DT_Crossbow1_2,DT_Crossbow2
	Icon=dt_crossbow_1_02,dt_crossbow_2_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_1_02;dt_crossbow_2_01
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=170
	DamageMin=220
	DamageMax=240
}

Artifact
{
	Name=DT_Crossbow3
	NameID=DT_Crossbow2,DT_Crossbow3
	Icon=dt_crossbow_2_01,dt_crossbow_3_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_2_01;dt_crossbow_3_01
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=190
	DamageMin=240
	DamageMax=260
}

Artifact
{
	Name=DT_Crossbow4
	NameID=DT_Crossbow2_2,DT_Crossbow3_2,DT_Crossbow4
	Icon=dt_crossbow_2_02,dt_crossbow_3_02,dt_crossbow_4_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_2_02;dt_crossbow_3_02;dt_crossbow_4_01
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=210
	DamageMin=260
	DamageMax=280
}

Artifact
{
	Name=DT_Crossbow5
	NameID=DT_Crossbow4_2,DT_Crossbow5,DT_Crossbow6
	Icon=dt_crossbow_4_02,dt_crossbow_5_01,dt_crossbow_6_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_4_02;dt_crossbow_5_01;dt_crossbow_6_01
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=230
	DamageMin=280
	DamageMax=300
}

Artifact
{
	Name=DT_Crossbow6
	NameID=DT_Crossbow5_2,DT_Crossbow6,DT_Crossbow7
	Icon=dt_crossbow_5_02,dt_crossbow_6_01,dt_crossbow_7_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_5_02;dt_crossbow_6_01;dt_crossbow_7_01
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=250
	DamageMin=300
	DamageMax=320
}

Artifact
{
	Name=DT_Crossbow7
	NameID=DT_Crossbow6,DT_Crossbow7,DT_Crossbow8
	Icon=dt_crossbow_6_01,dt_crossbow_7_01,dt_crossbow_8_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_6_01;dt_crossbow_7_01;dt_crossbow_8_01
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=270
	DamageMin=320
	DamageMax=340
}

Artifact
{
	Name=DT_Crossbow8
	NameID=DT_Crossbow6_2,DT_Crossbow7,DT_Crossbow7_2
	Icon=dt_crossbow_6_02,dt_crossbow_7_01,dt_crossbow_7_02
	LootModel=crossbow
	EquipmentModel=dt_crossbow_6_02;dt_crossbow_7_01;dt_crossbow_7_02
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=290
	DamageMin=340
	DamageMax=360
}

Artifact
{
	Name=DT_Crossbow9
	NameID=DT_Crossbow7,DT_Crossbow7_2,DT_Crossbow8
	Icon=dt_crossbow_7_01,dt_crossbow_7_02,dt_crossbow_8_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_7_01;dt_crossbow_7_02;dt_crossbow_8_01
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=310
	DamageMin=360
	DamageMax=380
}

Artifact
{
	Name=DT_Crossbow10
	NameID=DT_Crossbow7_2,DT_Crossbow6,DT_Crossbow5,DT_Crossbow4
	Icon=dt_crossbow_7_02,dt_crossbow_6_01,dt_crossbow_5_01,dt_crossbow_4_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_7_02;dt_crossbow_6_01;dt_crossbow_5_01;dt_crossbow_4_01
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=350
	DamageMin=380
	DamageMax=400
}

Artifact
{
	Name=Base_Mage_Staff
	NameID=Base_Mage_Staff
	Icon=dt_2hstaff_1_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_1_01
	Type=Weapon
	SubType=Staff
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	DamageMin=240
	DamageMax=240
}

Artifact
{
	Name=DT_Staff1
	NameID=Base_Mage_Staff,DT_Staff1
	Icon=dt_2hstaff_1_01,dt_2hstaff_2_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_1_01;dt_2hstaff_2_01
	Type=Weapon
	SubType=Staff
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=150
	DamageMin=240
	DamageMax=260
}

Artifact
{
	Name=DT_Staff2
	NameID=DT_Staff1,DT_Staff2
	Icon=dt_2hstaff_2_01,dt_2hstaff_3_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_2_01;dt_2hstaff_3_01
	Type=Weapon
	SubType=Staff
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=170
	DamageMin=260
	DamageMax=280
}

Artifact
{
	Name=DT_Staff3
	NameID=DT_Staff2,DT_Staff3
	Icon=dt_2hstaff_3_01,dt_2hstaff_4_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_3_01;dt_2hstaff_4_01
	Type=Weapon
	SubType=Staff
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=190
	DamageMin=280
	DamageMax=305
}

Artifact
{
	Name=DT_Staff4
	NameID=DT_Staff3,DT_Staff4,DT_Staff5
	Icon=dt_2hstaff_4_01,dt_2hstaff_5_01,dt_2hstaff_6_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_4_01;dt_2hstaff_5_01;dt_2hstaff_6_01
	Type=Weapon
	SubType=Staff
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=210
	DamageMin=305
	DamageMax=330
}

Artifact
{
	Name=DT_Staff5
	NameID=DT_Staff4,DT_Staff5,DT_Staff6
	Icon=dt_2hstaff_5_01,dt_2hstaff_6_01,dt_2hstaff_7_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_5_01;dt_2hstaff_6_01;dt_2hstaff_7_01
	Type=Weapon
	SubType=Staff
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=230
	DamageMin=330
	DamageMax=360
}

Artifact
{
	Name=DT_Staff6
	NameID=DT_Staff5,DT_Staff6,DT_Staff7
	Icon=dt_2hstaff_6_01,dt_2hstaff_7_01,dt_2hstaff_8_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_6_01;dt_2hstaff_7_01;dt_2hstaff_8_01
	Type=Weapon
	SubType=Staff
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=250
	DamageMin=360
	DamageMax=390
}

Artifact
{
	Name=DT_Staff7
	NameID=DT_Staff6,DT_Staff7,DT_Staff8
	Icon=dt_2hstaff_7_01,dt_2hstaff_8_01,dt_2hstaff_9_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_7_01;dt_2hstaff_8_01;dt_2hstaff_9_01
	Type=Weapon
	SubType=Staff
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=270
	DamageMin=390
	DamageMax=420
}

Artifact
{
	Name=DT_Staff8
	NameID=DT_Staff7,DT_Staff8,DT_Staff9
	Icon=dt_2hstaff_8_01,dt_2hstaff_9_01,dt_2hstaff_10_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_8_01;dt_2hstaff_9_01;dt_2hstaff_10_01
	Type=Weapon
	SubType=Staff
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=290
	DamageMin=420
	DamageMax=450
}

Artifact
{
	Name=DT_Staff9
	NameID=DT_Staff8,DT_Staff9,DT_Staff3
	Icon=dt_2hstaff_9_01,dt_2hstaff_10_01,dt_2hstaff_2_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_9_01;dt_2hstaff_10_01;dt_2hstaff_2_01
	Type=Weapon
	SubType=Staff
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=310
	DamageMin=450
	DamageMax=480
}

Artifact
{
	Name=DT_Staff10
	NameID=DT_Staff8,DT_Staff7,DT_Staff4,DT_Staff2
	Icon=dt_2hstaff_9_01,dt_2hstaff_8_01,dt_2hstaff_5_01,dt_2hstaff_3_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_9_01;dt_2hstaff_8_01;dt_2hstaff_5_01;dt_2hstaff_3_01
	Type=Weapon
	SubType=Staff
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=350
	DamageMin=480
	DamageMax=510
}

Artifact
{
	Name=Base_Warrior_Armor
	Icon=Base_Warrior_Armor
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentModelList=Lclavicle:dt_warrarmor_1_01_Lclavicle,Rclavicle:dt_warrarmor_1_01_Rclavicle,spine:dt_warrarmor_1_01_Spine,spine1:dt_warrarmor_1_01_Spine1,Lupperarm:dt_warrarmor_1_01_Lupperarm,Lforearm:dt_warrarmor_1_01_Lforearm,Rupperarm:dt_warrarmor_1_01_Rupperarm,Rforearm:dt_warrarmor_1_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_1_01_Lcalf,Rcalf:dt_warrarmor_1_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot	
	EquipmentMaterial=
	Type=Armor
	SubType=WarriorArmor
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	ArmorMin=90
	ArmorMax=90
}

Artifact
{
	Name=DT_WarriorArmor1
	NameID=Base_Warrior_Armor,DT_WarriorArmor1
	Icon=Base_Warrior_Armor,DT_WarriorArmor1
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentModelList=Lclavicle:dt_warrarmor_1_01_Lclavicle,Rclavicle:dt_warrarmor_1_01_Rclavicle,spine:dt_warrarmor_1_01_Spine,spine1:dt_warrarmor_1_01_Spine1,Lupperarm:dt_warrarmor_1_01_Lupperarm,Lforearm:dt_warrarmor_1_01_Lforearm,Rupperarm:dt_warrarmor_1_01_Rupperarm,Rforearm:dt_warrarmor_1_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_1_01_Lcalf,Rcalf:dt_warrarmor_1_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot;spine:dt_warrarmor_1_01_Spine,spine1:dt_warrarmor_1_01_Spine1,Lupperarm:dt_warrarmor_2_01_Lupperarm,Lforearm:dt_warrarmor_2_01_Lforearm,Rupperarm:dt_warrarmor_2_01_Rupperarm,Rforearm:dt_warrarmor_2_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_1_01_Lcalf,Rcalf:dt_warrarmor_1_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot
	EquipmentMaterial=
	Type=Armor
	SubType=WarriorArmor
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=150
	ArmorMin=90
	ArmorMax=100
}

Artifact
{
	Name=DT_WarriorArmor2
	NameID=DT_WarriorArmor1,DT_WarriorArmor2
	Icon=DT_WarriorArmor1,DT_WarriorArmor2
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=spine:dt_warrarmor_1_01_Spine,spine1:dt_warrarmor_1_01_Spine1,Lupperarm:dt_warrarmor_2_01_Lupperarm,Lforearm:dt_warrarmor_2_01_Lforearm,Rupperarm:dt_warrarmor_2_01_Rupperarm,Rforearm:dt_warrarmor_2_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_1_01_Lcalf,Rcalf:dt_warrarmor_1_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot;spine:dt_warrarmor_2_01_Spine,spine1:dt_warrarmor_2_01_Spine1,Lupperarm:dt_warrarmor_3_01_Lupperarm,Lforearm:dt_warrarmor_1_01_Lforearm,Rupperarm:dt_warrarmor_3_01_Rupperarm,Rforearm:dt_warrarmor_1_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_1_01_Lcalf,Rcalf:dt_warrarmor_1_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot
	Type=Armor
	SubType=WarriorArmor
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=170
	ArmorMin=100
	ArmorMax=150
}


Artifact
{
	Name=DT_WarriorArmor3
	NameID=DT_WarriorArmor2,DT_WarriorArmor3
	Icon=DT_WarriorArmor2,DT_WarriorArmor3
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=spine:dt_warrarmor_2_01_Spine,spine1:dt_warrarmor_2_01_Spine1,Lupperarm:dt_warrarmor_3_01_Lupperarm,Lforearm:dt_warrarmor_1_01_Lforearm,Rupperarm:dt_warrarmor_3_01_Rupperarm,Rforearm:dt_warrarmor_1_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_1_01_Lcalf,Rcalf:dt_warrarmor_1_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot;spine:dt_warrarmor_4_01_Spine,spine1:dt_warrarmor_4_01_Spine1,Lupperarm:dt_warrarmor_4_01_Lupperarm,Lforearm:dt_warrarmor_4_01_Lforearm,Rupperarm:dt_warrarmor_4_01_Rupperarm,Rforearm:dt_warrarmor_4_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_1_01_Lcalf,Rcalf:dt_warrarmor_1_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot	
	Type=Armor
	SubType=WarriorArmor
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=190
	ArmorMin=150
	ArmorMax=210
}

Artifact
{
	Name=DT_WarriorArmor4
	NameID=DT_WarriorArmor3,DT_WarriorArmor4
	Icon=DT_WarriorArmor3,DT_WarriorArmor4
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=spine:dt_warrarmor_4_01_Spine,spine1:dt_warrarmor_4_01_Spine1,Lupperarm:dt_warrarmor_4_01_Lupperarm,Lforearm:dt_warrarmor_4_01_Lforearm,Rupperarm:dt_warrarmor_4_01_Rupperarm,Rforearm:dt_warrarmor_4_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_1_01_Lcalf,Rcalf:dt_warrarmor_1_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot;Lclavicle:dt_warrarmor_2_01_Lclavicle,Rclavicle:dt_warrarmor_2_01_Rclavicle,spine:dt_warrarmor_2_01_Spine,spine1:dt_warrarmor_2_01_Spine1,Lupperarm:dt_warrarmor_2_01_Lupperarm,Lforearm:dt_warrarmor_2_01_Lforearm,Rupperarm:dt_warrarmor_2_01_Rupperarm,Rforearm:dt_warrarmor_2_01_Rforearm,Lthigh:dt_warrarmor_2_01_Lthigh,Rthigh:dt_warrarmor_2_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_2_01_Lfoot,Rfoot:dt_warrarmor_2_01_Rfoot
	Type=Armor
	SubType=WarriorArmor
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=210
	ArmorMin=210
	ArmorMax=290
}

Artifact
{
	Name=DT_WarriorArmor5
	NameID=DT_WarriorArmor4,DT_WarriorArmor5
	Icon=DT_WarriorArmor4,DT_WarriorArmor5
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=Lclavicle:dt_warrarmor_2_01_Lclavicle,Rclavicle:dt_warrarmor_2_01_Rclavicle,spine:dt_warrarmor_2_01_Spine,spine1:dt_warrarmor_2_01_Spine1,Lupperarm:dt_warrarmor_2_01_Lupperarm,Lforearm:dt_warrarmor_2_01_Lforearm,Rupperarm:dt_warrarmor_2_01_Rupperarm,Rforearm:dt_warrarmor_2_01_Rforearm,Lthigh:dt_warrarmor_2_01_Lthigh,Rthigh:dt_warrarmor_2_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_2_01_Lfoot,Rfoot:dt_warrarmor_2_01_Rfoot;Rclavicle:dt_warrarmor_1_01_Rclavicle,spine:dt_warrarmor_1_01_Spine,spine1:dt_warrarmor_1_01_Spine1,Lupperarm:dt_warrarmor_6_01_Lupperarm,Lforearm:dt_warrarmor_1_01_Lforearm,Rupperarm:dt_warrarmor_1_01_Rupperarm,Rforearm:dt_warrarmor_1_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_1_01_Lcalf,Rcalf:dt_warrarmor_1_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot
	Type=Armor
	SubType=WarriorArmor
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=230
	ArmorMin=290
	ArmorMax=380
}

Artifact
{
	Name=DT_WarriorArmor6
	NameID=DT_WarriorArmor5,DT_WarriorArmor6
	Icon=DT_WarriorArmor5,DT_WarriorArmor6
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=	Rclavicle:dt_warrarmor_1_01_Rclavicle,spine:dt_warrarmor_1_01_Spine,spine1:dt_warrarmor_1_01_Spine1,Lupperarm:dt_warrarmor_6_01_Lupperarm,Lforearm:dt_warrarmor_1_01_Lforearm,Rupperarm:dt_warrarmor_1_01_Rupperarm,Rforearm:dt_warrarmor_1_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_1_01_Lcalf,Rcalf:dt_warrarmor_1_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot;spine1:dt_warrarmor_6_01_Spine1,Lupperarm:dt_warrarmor_3_01_Lupperarm,Lforearm:dt_warrarmor_3_01_Lforearm,Rupperarm:dt_warrarmor_3_01_Rupperarm,Rforearm:dt_warrarmor_3_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_2_01_Lfoot,Rfoot:dt_warrarmor_2_01_Rfoot
	Type=Armor
	SubType=WarriorArmor
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=250
	ArmorMin=380
	ArmorMax=480
}

Artifact
{
	Name=DT_WarriorArmor7
	NameID=DT_WarriorArmor6,DT_WarriorArmor7
	Icon=DT_WarriorArmor6,DT_WarriorArmor7
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=spine1:dt_warrarmor_6_01_Spine1,Lupperarm:dt_warrarmor_3_01_Lupperarm,Lforearm:dt_warrarmor_3_01_Lforearm,Rupperarm:dt_warrarmor_3_01_Rupperarm,Rforearm:dt_warrarmor_3_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_2_01_Lfoot,Rfoot:dt_warrarmor_2_01_Rfoot;Lclavicle:dt_warrarmor_5_01_Lclavicle,Rclavicle:dt_warrarmor_5_01_Rclavicle,spine1:dt_warrarmor_5_01_Spine1,Lupperarm:dt_warrarmor_5_01_Lupperarm,Lforearm:dt_warrarmor_2_01_Lforearm,Rupperarm:dt_warrarmor_5_01_Rupperarm,Rforearm:dt_warrarmor_2_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_2_01_Lfoot,Rfoot:dt_warrarmor_2_01_Rfoot
	Type=Armor
	SubType=WarriorArmor
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=270
	ArmorMin=480
	ArmorMax=590
}

Artifact
{
	Name=DT_WarriorArmor8
	NameID=DT_WarriorArmor7,DT_WarriorArmor8
	Icon=DT_WarriorArmor7,DT_WarriorArmor8
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=	Lclavicle:dt_warrarmor_5_01_Lclavicle,Rclavicle:dt_warrarmor_5_01_Rclavicle,spine1:dt_warrarmor_5_01_Spine1,Lupperarm:dt_warrarmor_5_01_Lupperarm,Lforearm:dt_warrarmor_2_01_Lforearm,Rupperarm:dt_warrarmor_5_01_Rupperarm,Rforearm:dt_warrarmor_2_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_2_01_Lfoot,Rfoot:dt_warrarmor_2_01_Rfoot;Lclavicle:dt_warrarmor_4_01_Lclavicle,Rclavicle:dt_warrarmor_4_01_Rclavicle,spine:dt_warrarmor_6_01_Spine,spine1:dt_warrarmor_6_01_Spine1,Lupperarm:dt_warrarmor_4_01_Lupperarm,Lforearm:dt_warrarmor_4_01_Lforearm,Rupperarm:dt_warrarmor_4_01_Rupperarm,Rforearm:dt_warrarmor_4_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_6_01_Lcalf,Rcalf:dt_warrarmor_6_01_Rcalf,Lfoot:dt_warrarmor_6_01_Lfoot,Rfoot:dt_warrarmor_6_01_Rfoot
	Type=Armor
	SubType=WarriorArmor
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=290
	ArmorMin=590
	ArmorMax=710
}

Artifact
{
	Name=DT_WarriorArmor9
	NameID=DT_WarriorArmor8,DT_WarriorArmor9
	Icon=DT_WarriorArmor8,DT_WarriorArmor9
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=	Lclavicle:dt_warrarmor_4_01_Lclavicle,Rclavicle:dt_warrarmor_4_01_Rclavicle,spine:dt_warrarmor_6_01_Spine,spine1:dt_warrarmor_6_01_Spine1,Lupperarm:dt_warrarmor_4_01_Lupperarm,Lforearm:dt_warrarmor_4_01_Lforearm,Rupperarm:dt_warrarmor_4_01_Rupperarm,Rforearm:dt_warrarmor_4_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_6_01_Lcalf,Rcalf:dt_warrarmor_6_01_Rcalf,Lfoot:dt_warrarmor_6_01_Lfoot,Rfoot:dt_warrarmor_6_01_Rfoot;Lclavicle:dt_warrarmor_1_01_Lclavicle,Rclavicle:dt_warrarmor_1_01_Rclavicle,spine1:dt_warrarmor_5_01_Spine1,Lupperarm:dt_warrarmor_5_01_Lupperarm,Lforearm:dt_warrarmor_6_01_Lforearm,Rupperarm:dt_warrarmor_5_01_Rupperarm,Rforearm:dt_warrarmor_6_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot
	Type=Armor
	SubType=WarriorArmor
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=310
	ArmorMin=710
	ArmorMax=830
}

Artifact
{
	Name=DT_WarriorArmor10
	NameID=DT_WarriorArmor10,DT_WarriorArmor9,DT_WarriorArmor8,DT_WarriorArmor4
	Icon=DT_WarriorArmor10,DT_WarriorArmor9,DT_WarriorArmor8,DT_WarriorArmor4
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=Lclavicle:dt_warrarmor_2_01_Lclavicle,spine:dt_warrarmor_2_01_Spine,spine1:dt_warrarmor_2_01_Spine1,Lupperarm:dt_warrarmor_6_01_Lupperarm,Lforearm:dt_warrarmor_3_01_Lforearm,Rupperarm:dt_warrarmor_2_01_Rupperarm,Rforearm:dt_warrarmor_3_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_6_01_Lcalf,Rcalf:dt_warrarmor_6_01_Rcalf,Lfoot:dt_warrarmor_6_01_Lfoot,Rfoot:dt_warrarmor_6_01_Rfoot;Lclavicle:dt_warrarmor_1_01_Lclavicle,Rclavicle:dt_warrarmor_1_01_Rclavicle,spine1:dt_warrarmor_5_01_Spine1,Lupperarm:dt_warrarmor_5_01_Lupperarm,Lforearm:dt_warrarmor_6_01_Lforearm,Rupperarm:dt_warrarmor_5_01_Rupperarm,Rforearm:dt_warrarmor_6_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot;Lclavicle:dt_warrarmor_4_01_Lclavicle,Rclavicle:dt_warrarmor_4_01_Rclavicle,spine:dt_warrarmor_6_01_Spine,spine1:dt_warrarmor_6_01_Spine1,Lupperarm:dt_warrarmor_4_01_Lupperarm,Lforearm:dt_warrarmor_4_01_Lforearm,Rupperarm:dt_warrarmor_4_01_Rupperarm,Rforearm:dt_warrarmor_4_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_6_01_Lcalf,Rcalf:dt_warrarmor_6_01_Rcalf,Lfoot:dt_warrarmor_6_01_Lfoot,Rfoot:dt_warrarmor_6_01_Rfoot;Lclavicle:dt_warrarmor_2_01_Lclavicle,Rclavicle:dt_warrarmor_2_01_Rclavicle,spine:dt_warrarmor_2_01_Spine,spine1:dt_warrarmor_2_01_Spine1,Lupperarm:dt_warrarmor_2_01_Lupperarm,Lforearm:dt_warrarmor_2_01_Lforearm,Rupperarm:dt_warrarmor_2_01_Rupperarm,Rforearm:dt_warrarmor_2_01_Rforearm,Lthigh:dt_warrarmor_2_01_Lthigh,Rthigh:dt_warrarmor_2_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_2_01_Lfoot,Rfoot:dt_warrarmor_2_01_Rfoot
	Type=Armor
	SubType=WarriorArmor
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=350
	ArmorMin=830
	ArmorMax=1000
}

Artifact
{
	Name=Base_Mage_Armor
	NameID=DT_MageArmor1
	Icon=magearmor_01
	LootModel=GeneralArmor
	EquipmentModel=Vh2Armor1
	EquipmentMaterial=sorceress_kopeny_0,kopenyb_alfa,sorceress_test_0,sorceress_szoknya_0
	Type=Armor
	SubType=MageArmor
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	ArmorMin=15
	ArmorMax=15
}

Artifact
{
	Name=DT_MageArmor1
	NameID=DT_MageArmor1,DT_MageArmor2
	Icon=magearmor_01,magearmor_02
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=sorceress_kopeny_0,kopenyb_alfa,sorceress_test_0,sorceress_szoknya_0;sorceress_kopeny_1,kopenyb_alfa,sorceress_test_1,sorceress_szoknya_1
	Type=Armor
	SubType=MageArmor
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=150
	ArmorMin=15
	ArmorMax=20
}

Artifact
{
	Name=DT_MageArmor2
	NameID=DT_MageArmor2,DT_MageArmor3
	Icon=magearmor_02,magearmor_03
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=sorceress_kopeny_1,kopenyb_alfa,sorceress_test_1,sorceress_szoknya_1;sorceress_kopeny_2,kopenyb_alfa,sorceress_test_2,sorceress_szoknya_2
	Type=Armor
	SubType=MageArmor
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=170
	ArmorMin=20
	ArmorMax=30
}

Artifact
{
	Name=DT_MageArmor3
	NameID=DT_MageArmor3,DT_MageArmor4
	Icon=magearmor_03,magearmor_04
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=sorceress_kopeny_2,kopenyb_alfa,sorceress_test_2,sorceress_szoknya_2;sorceress_kopeny_3,kopenyb_alfa,sorceress_test_3,sorceress_szoknya_3
	Type=Armor
	SubType=MageArmor
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=190
	ArmorMin=30
	ArmorMax=45
}

Artifact
{
	Name=DT_MageArmor4
	NameID=DT_MageArmor4,DT_MageArmor5
	Icon=magearmor_04,magearmor_05
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=sorceress_kopeny_3,kopenyb_alfa,sorceress_test_3,sorceress_szoknya_3;kopenyb_v1,sorceress_kopeny_alfa,sorceress_test_4,sorceress_szoknya_4
	Type=Armor
	SubType=MageArmor
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=210
	ArmorMin=45
	ArmorMax=60
}

Artifact
{
	Name=DT_MageArmor5
	NameID=DT_MageArmor5,DT_MageArmor6
	Icon=magearmor_05,magearmor_06
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=kopenyb_v1,sorceress_kopeny_alfa,sorceress_test_4,sorceress_szoknya_4;kopenyb_v2,sorceress_kopeny_alfa,sorceress_test_5,sorceress_szoknya_5
	Type=Armor
	SubType=MageArmor
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=230
	ArmorMin=60
	ArmorMax=80
}

Artifact
{
	Name=DT_MageArmor6
	NameID=DT_MageArmor6,DT_MageArmor7
	Icon=magearmor_06,magearmor_07
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=kopenyb_v2,sorceress_kopeny_alfa,sorceress_test_5,sorceress_szoknya_5;kopenyb_v3,sorceress_kopeny_alfa,sorceress_test_6,sorceress_szoknya_6
	Type=Armor
	SubType=MageArmor
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=250
	ArmorMin=80
	ArmorMax=105
}

Artifact
{
	Name=DT_MageArmor7
	NameID=DT_MageArmor7,DT_MageArmor8,DT_MageArmor9
	Icon=magearmor_07,magearmor_08,magearmor_09
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=kopenyb_v3,sorceress_kopeny_alfa,sorceress_test_6,sorceress_szoknya_6;kopenyb_v4,sorceress_kopeny_alfa,sorceress_test_7,sorceress_szoknya_7;kopenyb_v5,sorceress_kopeny_alfa,sorceress_test_8,sorceress_szoknya_8
	Type=Armor
	SubType=MageArmor
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=270
	ArmorMin=105
	ArmorMax=130
}

Artifact
{
	Name=DT_MageArmor8
	NameID=DT_MageArmor8,DT_MageArmor9,DT_MageArmor10
	Icon=magearmor_08,magearmor_09,magearmor_10
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=kopenyb_v4,sorceress_kopeny_alfa,sorceress_test_7,sorceress_szoknya_7;kopenyb_v5,sorceress_kopeny_alfa,sorceress_test_8,sorceress_szoknya_8;kopenyb_v6,sorceress_kopeny_alfa,sorceress_test_9,sorceress_szoknya_9
	Type=Armor
	SubType=MageArmor
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=290
	ArmorMin=130
	ArmorMax=160
}

Artifact
{
	Name=DT_MageArmor9
	NameID=DT_MageArmor9,DT_MageArmor10,DT_MageArmor2
	Icon=magearmor_09,magearmor_10,magearmor_02
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=kopenyb_v5,sorceress_kopeny_alfa,sorceress_test_8,sorceress_szoknya_8;kopenyb_v6,sorceress_kopeny_alfa,sorceress_test_9,sorceress_szoknya_9;sorceress_kopeny_1,kopenyb_alfa,sorceress_test_1,sorceress_szoknya_1
	Type=Armor
	SubType=MageArmor
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=310
	ArmorMin=160
	ArmorMax=195
}

Artifact
{
	Name=DT_MageArmor10
	NameID=DT_MageArmor10,DT_MageArmor9,DT_MageArmor7,DT_MageArmor6,DT_MageArmor4
	Icon=magearmor_10,magearmor_09,magearmor_07,magearmor_06,magearmor_04
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=kopenyb_v6,sorceress_kopeny_alfa,sorceress_test_9,sorceress_szoknya_9;kopenyb_v5,sorceress_kopeny_alfa,sorceress_test_8,sorceress_szoknya_8;kopenyb_v3,sorceress_kopeny_alfa,sorceress_test_6,sorceress_szoknya_6;kopenyb_v2,sorceress_kopeny_alfa,sorceress_test_5,sorceress_szoknya_5;sorceress_kopeny_3,kopenyb_alfa,sorceress_test_3,sorceress_szoknya_3
	Type=Armor
	SubType=MageArmor
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=350
	ArmorMin=195
	ArmorMax=225
}

Artifact
{
	Name=Base_Assa_Armor
	Icon=Base_Assa_Armor
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=base3,base1
	Type=Armor
	SubType=AssaArmor
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	ArmorMin=15
	ArmorMax=15
}

Artifact
{
	Name=DT_AssaArmor1
	NameID=Base_Assa_Armor,DT_AssaArmor1
	Icon=Base_Assa_Armor,DT_AssaArmor1
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=base3,base1;hunter_pancel2,hunter_kopeny2
	Type=Armor
	SubType=AssaArmor
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=150
	ArmorMin=15
	ArmorMax=20
}

Artifact
{
	Name=DT_AssaArmor2
	NameID=DT_AssaArmor1,DT_AssaArmor2
	Icon=DT_AssaArmor1,DT_AssaArmor2
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel2,hunter_kopeny2;hunter_pancel3,hunter_kopeny3
	Type=Armor
	SubType=AssaArmor
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=170
	ArmorMin=20
	ArmorMax=30
}

Artifact
{
	Name=DT_AssaArmor3
	NameID=DT_AssaArmor2,DT_AssaArmor3
	Icon=DT_AssaArmor2,DT_AssaArmor3
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel3,hunter_kopeny3;hunter_pancel4,hunter_kopeny4
	Type=Armor
	SubType=AssaArmor
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=190
	ArmorMin=30
	ArmorMax=45
}

Artifact
{
	Name=DT_AssaArmor4
	NameID=DT_AssaArmor3,DT_AssaArmor4
	Icon=DT_AssaArmor3,DT_AssaArmor4
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel4,hunter_kopeny4;hunter_pancel5,hunter_kopeny5
	Type=Armor
	SubType=AssaArmor
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=210
	ArmorMin=45
	ArmorMax=60
}

Artifact
{
	Name=DT_AssaArmor5
	NameID=DT_AssaArmor4,DT_AssaArmor5
	Icon=DT_AssaArmor4,DT_AssaArmor5
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel5,hunter_kopeny5;hunter_pancel6,hunter_kopeny6
	Type=Armor
	SubType=AssaArmor
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=230
	ArmorMin=60
	ArmorMax=80
}

Artifact
{
	Name=DT_AssaArmor6
	NameID=DT_AssaArmor5,DT_AssaArmor6
	Icon=DT_AssaArmor5,DT_AssaArmor6
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel6,hunter_kopeny6;hunter_pancel7,hunter_kopeny7
	Type=Armor
	SubType=AssaArmor
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=250
	ArmorMin=80
	ArmorMax=105
}

Artifact
{
	Name=DT_AssaArmor7
	NameID=DT_AssaArmor6,DT_AssaArmor7
	Icon=DT_AssaArmor6,DT_AssaArmor7
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel7,hunter_kopeny7;hunter_pancel8,hunter_kopeny8
	Type=Armor
	SubType=AssaArmor
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=270
	ArmorMin=105
	ArmorMax=130
}

Artifact
{
	Name=DT_AssaArmor8
	NameID=DT_AssaArmor7,DT_AssaArmor8
	Icon=DT_AssaArmor7,DT_AssaArmor8
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel8,hunter_kopeny8;hunter_pancel8,hunter_kopeny4	
	Type=Armor
	SubType=AssaArmor
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=290
	ArmorMin=130
	ArmorMax=160
}

Artifact
{
	Name=DT_AssaArmor9
	NameID=DT_AssaArmor8,DT_AssaArmor9
	Icon=DT_AssaArmor8,DT_AssaArmor9
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel8,hunter_kopeny4;hunter_pancel2,hunter_kopeny8	
	Type=Armor
	SubType=AssaArmor
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=310
	ArmorMin=160
	ArmorMax=195
}

Artifact
{
	Name=DT_AssaArmor10
	NameID=DT_AssaArmor10,DT_AssaArmor7,DT_AssaArmor6,DT_AssaArmor2
	Icon=DT_AssaArmor10,DT_AssaArmor7,DT_AssaArmor6,DT_AssaArmor2
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel6,hunter_kopeny5;hunter_pancel8,hunter_kopeny8;hunter_pancel7,hunter_kopeny7;hunter_pancel3,hunter_kopeny3
	Type=Armor
	SubType=AssaArmor
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=350
	ArmorMin=195
	ArmorMax=225
}

Artifact
{
	Name=Base_Warrior_Helm
	Icon=dt_helmet_9_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_9_01
	Type=Armor
	SubType=WarriorHelm
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	ArmorMin=90
	ArmorMax=90
}

Artifact
{
	Name=DT_WarriorHelm1
	NameID=Base_Warrior_Helm,DT_WarriorHelm1
	Icon=dt_helmet_9_01,dt_helmet_10_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_9_01;dt_helmet_10_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=150
	ArmorMin=90
	ArmorMax=100
}

Artifact
{
	Name=DT_WarriorHelm2
	NameID=DT_WarriorHelm1,DT_WarriorHelm2
	Icon=dt_helmet_10_01,dt_helmet_11_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_10_01;dt_helmet_11_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=170
	ArmorMin=100
	ArmorMax=125
}

Artifact
{
	Name=DT_WarriorHelm3
	NameID=DT_WarriorHelm2,DT_WarriorHelm3
	Icon=dt_helmet_11_01,dt_helmet_4_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_11_01;dt_helmet_4_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=190
	ArmorMin=125
	ArmorMax=155
}

Artifact
{
	Name=DT_WarriorHelm4
	NameID=DT_WarriorHelm3,DT_WarriorHelm4
	Icon=dt_helmet_4_01,dt_helmet_5_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_4_01;dt_helmet_5_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=210
	ArmorMin=155
	ArmorMax=190
}

Artifact
{
	Name=DT_WarriorHelm5
	NameID=DT_WarriorHelm4,DT_WarriorHelm5
	Icon=dt_helmet_5_01,dt_helmet_6_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_5_01;dt_helmet_6_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=230
	ArmorMin=190
	ArmorMax=230
}

Artifact
{
	Name=DT_WarriorHelm6
	NameID=DT_WarriorHelm5,DT_WarriorHelm6
	Icon=dt_helmet_6_01,dt_helmet_7_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_6_01;dt_helmet_7_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=250
	ArmorMin=230
	ArmorMax=275
}

Artifact
{
	Name=DT_WarriorHelm7
	NameID=DT_WarriorHelm6,DT_WarriorHelm7
	Icon=dt_helmet_7_01,dt_helmet_1_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_7_01;dt_helmet_1_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=270
	ArmorMin=275
	ArmorMax=320
}

Artifact
{
	Name=DT_WarriorHelm8
	NameID=DT_WarriorHelm7,DT_WarriorHelm8
	Icon=dt_helmet_1_01,dt_helmet_2_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_1_01;dt_helmet_2_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=290
	ArmorMin=320
	ArmorMax=370
}

Artifact
{
	Name=DT_WarriorHelm9
	NameID=DT_WarriorHelm8,DT_WarriorHelm9
	Icon=dt_helmet_2_01,dt_helmet_3_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_2_01;dt_helmet_3_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=310
	ArmorMin=370
	ArmorMax=420
}

Artifact
{
	Name=DT_WarriorHelm10
	NameID=DT_WarriorHelm9,DT_WarriorHelm8,DT_WarriorHelm4,DT_WarriorHelm3
	Icon=dt_helmet_3_01,dt_helmet_2_01,dt_helmet_5_01,dt_helmet_4_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_3_01;dt_helmet_2_01;dt_helmet_5_01;dt_helmet_4_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=350
	ArmorMin=420
	ArmorMax=500
}

Artifact
{
	Name=Base_Mage_Helm
	NameID=Base_Mage_Helm
	Icon=dt_tiara_1_01
	LootModel=mask
	EquipmentModel=dt_tiara_1_01
	Type=Armor
	SubType=MageHelm
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	ArmorMin=15
	ArmorMax=15
}

Artifact
{
	Name=DT_MageHelm1
	NameID=Base_Mage_Helm,DT_MageHelm1_2
	Icon=dt_tiara_1_01,dt_mask_1_02
	LootModel=mask
	EquipmentModel=dt_tiara_1_01;dt_mask_1_02
	Type=Armor
	SubType=MageHelm
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=150
	ArmorMin=15
	ArmorMax=20
}

Artifact
{
	Name=DT_MageHelm2
	NameID=DT_MageHelm2,DT_MageHelm3
	Icon=dt_mask_2_01,dt_mask_3_01
	LootModel=mask
	EquipmentModel=dt_mask_2_01;dt_mask_3_01
	Type=Armor
	SubType=MageHelm
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=170
	ArmorMin=20
	ArmorMax=30
}

Artifact
{
	Name=DT_MageHelm3
	NameID=DT_MageHelm3,DT_MageHelm4
	Icon=dt_mask_3_01,dt_mask_4_01
	LootModel=mask
	EquipmentModel=dt_mask_3_01;dt_mask_4_01
	Type=Armor
	SubType=MageHelm
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=190
	ArmorMin=30
	ArmorMax=45
}

Artifact
{
	Name=DT_MageHelm4
	NameID=DT_MageHelm3_2,DT_MageHelm4,DT_MageHelm5
	Icon=dt_mask_3_02,dt_mask_4_01,dt_mask_5_01
	LootModel=mask
	EquipmentModel=dt_mask_3_02;dt_mask_4_01;dt_mask_5_01
	Type=Armor
	SubType=MageHelm
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=210
	ArmorMin=45
	ArmorMax=60
}

Artifact
{
	Name=DT_MageHelm5
	NameID=DT_MageHelm4,DT_MageHelm5,DT_MageHelm6
	Icon=dt_mask_4_01,dt_mask_5_01,dt_mask_6_01
	LootModel=mask
	EquipmentModel=dt_mask_4_01;dt_mask_5_01;dt_mask_6_01
	Type=Armor
	SubType=MageHelm
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=230
	ArmorMin=60
	ArmorMax=80
}

Artifact
{
	Name=DT_MageHelm6
	NameID=DT_tiara2,DT_MageHelm6,DT_MageHelm7
	Icon=dt_tiara_2_01,dt_mask_6_01,dt_mask_7_01
	LootModel=mask
	EquipmentModel=dt_tiara_2_01;dt_mask_6_01;dt_mask_7_01
	Type=Armor
	SubType=MageHelm
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=250
	ArmorMin=80
	ArmorMax=105
}

Artifact
{
	Name=DT_MageHelm7
	NameID=DT_MageHelm6,DT_MageHelm7,DT_MageHelm8
	Icon=dt_mask_6_01,dt_mask_7_01,dt_mask_8_01
	LootModel=mask
	EquipmentModel=dt_mask_6_01;dt_mask_7_01;dt_mask_8_01
	Type=Armor
	SubType=MageHelm
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=270
	ArmorMin=105
	ArmorMax=130
}

Artifact
{
	Name=DT_MageHelm8
	NameID=DT_MageHelm7,DT_MageHelm8,DT_MageHelm9
	Icon=dt_mask_7_01,dt_mask_8_01,dt_mask_9_01
	LootModel=mask
	EquipmentModel=dt_mask_7_01;dt_mask_8_01;dt_mask_9_01
	Type=Armor
	SubType=MageHelm
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=290
	ArmorMin=130
	ArmorMax=160
}

Artifact
{
	Name=DT_MageHelm9
	NameID=DT_MageHelm8,DT_MageHelm9,DT_tiara3
	Icon=dt_mask_8_01,dt_mask_9_01,dt_tiara_3_01
	LootModel=mask
	EquipmentModel=dt_mask_8_01;dt_mask_9_01;dt_tiara_3_01
	Type=Armor
	SubType=MageHelm
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=310
	ArmorMin=160
	ArmorMax=195
}

Artifact
{
	Name=DT_MageHelm10
	NameID=DT_MageHelm8,DT_tiara2,DT_MageHelm5,DT_MageHelm2
	Icon=dt_mask_8_01,dt_tiara_2_01,dt_mask_5_01,dt_mask_2_01
	LootModel=mask
	EquipmentModel=dt_mask_8_01;dt_tiara_2_01;dt_mask_5_01;dt_mask_2_01
	Type=Armor
	SubType=MageHelm
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=350
	ArmorMin=195
	ArmorMax=225
}

Artifact
{
	Name=Base_Assa_Helm
	Icon=dt_hat_1_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_1_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	ArmorMin=15
	ArmorMax=15
}

Artifact
{
	Name=DT_AssaHelm1
	NameID=Base_Assa_Helm,DT_AssaHelm1
	Icon=dt_hat_1_01,dt_hat_2_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_1_01;dt_hat_2_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=150
	ArmorMin=15
	ArmorMax=20
}

Artifact
{
	Name=DT_AssaHelm2
	NameID=DT_AssaHelm1,DT_AssaHelm2
	Icon=dt_hat_2_01,dt_hat_3_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_2_01;dt_hat_3_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=170
	ArmorMin=20
	ArmorMax=30
}

Artifact
{
	Name=DT_AssaHelm3
	NameID=DT_AssaHelm3,DT_AssaHelm3_2
	Icon=kalap1,kalap3
	LootModel=GeneralHelmet
	EquipmentModel=
	EquipmentMaterial=kalap1;kalap3
	Type=Armor
	SubType=AssaHelm
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=190
	ArmorMin=30
	ArmorMax=45
}

Artifact
{
	Name=DT_AssaHelm4
	NameID=DT_AssaHelm2,DT_AssaHelm4
	Icon=dt_hat_3_01,dt_hat_4_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_3_01;dt_hat_4_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=210
	ArmorMin=45
	ArmorMax=60
}

Artifact
{
	Name=DT_AssaHelm5
	NameID=DT_AssaHelm4,DT_AssaHelm5
	Icon=dt_hat_4_01,dt_hat_5_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_4_01;dt_hat_5_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=230
	ArmorMin=60
	ArmorMax=80
}

Artifact
{
	Name=DT_AssaHelm6
	NameID=DT_AssaHelm6,DT_AssaHelm6_2
	Icon=kalap2,kalap4
	LootModel=GeneralHelmet
	EquipmentModel=
	EquipmentMaterial=kalap2;kalap4
	Type=Armor
	SubType=AssaHelm
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=250
	ArmorMin=80
	ArmorMax=105
}

Artifact
{
	Name=DT_AssaHelm7
	NameID=DT_AssaHelm5,DT_AssaHelm7
	Icon=dt_hat_5_01,dt_hat_6_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_5_01;dt_hat_6_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=270
	ArmorMin=105
	ArmorMax=130
}

Artifact
{
	Name=DT_AssaHelm8
	NameID=DT_AssaHelm7,DT_AssaHelm8
	Icon=dt_hat_6_01,dt_hat_7_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_6_01;dt_hat_7_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=290
	ArmorMin=130
	ArmorMax=160
}

Artifact
{
	Name=DT_AssaHelm9
	NameID=DT_AssaHelm8,DT_AssaHelm9
	Icon=dt_hat_7_01,dt_hat_8_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_7_01;dt_hat_8_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=310
	ArmorMin=160
	ArmorMax=195
}

Artifact
{
	Name=DT_AssaHelm10
	NameID=DT_AssaHelm10,DT_AssaHelm8,DT_AssaHelm5,DT_AssaHelm2
	Icon=dt_hat_9_01,dt_hat_7_01,dt_hat_5_01,dt_hat_3_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_9_01;dt_hat_7_01;dt_hat_5_01;dt_hat_3_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=350
	ArmorMin=195
	ArmorMax=225
}

Artifact
{
	Name=Base_ring
	NameID=DT_Ring_lvl1_v1,DT_Ring_lvl1_v2
	Icon=DT_Ring_lvl1_v1,DT_Ring_lvl1_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	MagicDamage=35
	MagicDamageMax=35
}

Artifact
{
	Name=DT_Ring_lvl1
	NameID=DT_Ring_lvl1_v1,DT_Ring_lvl1_v2
	Icon=DT_Ring_lvl1_v1,DT_Ring_lvl1_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=160
	MagicDamage=35
	MagicDamageMax=40
}

Artifact
{
	Name=DT_Ring_lvl2
	NameID=DT_Ring_lvl2_v1,DT_Ring_lvl2_v2
	Icon=DT_Ring_lvl2_v1,DT_Ring_lvl2_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=180
	MagicDamage=40
	MagicDamageMax=50
}

Artifact
{
	Name=DT_Ring_lvl3
	NameID=DT_Ring_lvl3_v1,DT_Ring_lvl3_v2
	Icon=DT_Ring_lvl3_v1,DT_Ring_lvl3_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=200
	MagicDamage=50
	MagicDamageMax=60
}

Artifact
{
	Name=DT_Ring_lvl4
	NameID=DT_Ring_lvl4_v1,DT_Ring_lvl4_v2
	Icon=DT_Ring_lvl4_v1,DT_Ring_lvl4_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=220
	MagicDamage=60
	MagicDamageMax=70
}

Artifact
{
	Name=DT_Ring_lvl5
	NameID=DT_Ring_lvl5_v1,DT_Ring_lvl5_v2
	Icon=DT_Ring_lvl5_v1,DT_Ring_lvl5_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=240
	MagicDamage=70
	MagicDamageMax=80
}

Artifact
{
	Name=DT_Ring_lvl6
	NameID=DT_Ring_lvl6_v1,DT_Ring_lvl6_v2
	Icon=DT_Ring_lvl6_v1,DT_Ring_lvl6_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=260
	MagicDamage=80
	MagicDamageMax=90
}

Artifact
{
	Name=DT_Ring_lvl7
	NameID=DT_Ring_lvl7_v1,DT_Ring_lvl7_v2
	Icon=DT_Ring_lvl7_v1,DT_Ring_lvl7_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=280
	MagicDamage=90
	MagicDamageMax=100
}


Artifact
{
	Name=DT_Ring_lvl8
	NameID=DT_Ring_lvl8_v1,DT_Ring_lvl8_v2
	Icon=DT_Ring_lvl8_v1,DT_Ring_lvl8_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=300
	MagicDamage=100
	MagicDamageMax=110
}

Artifact
{
	Name=DT_Ring_lvl9
	NameID=DT_Ring_lvl9_v1,DT_Ring_lvl9_v2
	Icon=DT_Ring_lvl9_v1,DT_Ring_lvl9_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=320
	MagicDamage=110
	MagicDamageMax=120
}

Artifact
{
	Name=DT_Ring_lvl10
	NameID=DT_Ring_lvl10_v1,DT_Ring_lvl10_v2
	Icon=DT_Ring_lvl10_v1,DT_Ring_lvl10_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=260
	MagicDamage=120
	MagicDamageMax=135
}

Artifact
{
	Name=Base_Amulet
	NameID=DT_Amulet_lvl1_v1,DT_Amulet_lvl1_v2
	Icon=DT_Amulet_lvl1_v1,DT_Amulet_lvl1_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	Allresist=25
	Allresistmax=25
}

Artifact
{
	Name=DT_Amulet_lvl1
	NameID=DT_Amulet_lvl1_v1,DT_Amulet_lvl1_v2
	Icon=DT_Amulet_lvl1_v1,DT_Amulet_lvl1_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=160
	Allresist=20
	Allresistmax=40
}

Artifact
{
	Name=DT_Amulet_lvl2
	NameID=DT_Amulet_lvl2_v1,DT_Amulet_lvl2_v2
	Icon=DT_Amulet_lvl2_v1,DT_Amulet_lvl2_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=180
	Allresist=40
	Allresistmax=80
}

Artifact
{
	Name=DT_Amulet_lvl3
	NameID=DT_Amulet_lvl3_v1,DT_Amulet_lvl3_v2
	Icon=DT_Amulet_lvl3_v1,DT_Amulet_lvl3_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=200
	Allresist=80
	Allresistmax=120
}

Artifact
{
	Name=DT_Amulet_lvl4
	NameID=DT_Amulet_lvl4_v1,DT_Amulet_lvl4_v2
	Icon=DT_Amulet_lvl4_v1,DT_Amulet_lvl4_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=220
	Allresist=120
	Allresistmax=160
}

Artifact
{
	Name=DT_Amulet_lvl5
	NameID=DT_Amulet_lvl5_v1,DT_Amulet_lvl5_v2
	Icon=DT_Amulet_lvl5_v1,DT_Amulet_lvl5_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=240
	Allresist=160
	Allresistmax=200
}

Artifact
{
	Name=DT_Amulet_lvl6
	NameID=DT_Amulet_lvl6_v1,DT_Amulet_lvl6_v2
	Icon=DT_Amulet_lvl6_v1,DT_Amulet_lvl6_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=260
	Allresist=200
	Allresistmax=240
}

Artifact
{
	Name=DT_Amulet_lvl7
	NameID=DT_Amulet_lvl7_v1,DT_Amulet_lvl7_v2
	Icon=DT_Amulet_lvl7_v1,DT_Amulet_lvl7_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=280
	Allresist=240
	Allresistmax=280
}

Artifact
{
	Name=DT_Amulet_lvl8
	NameID=DT_Amulet_lvl8_v1,DT_Amulet_lvl8_v2
	Icon=DT_Amulet_lvl8_v1,DT_Amulet_lvl8_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=300
	Allresist=280
	Allresistmax=320
}

Artifact
{
	Name=DT_Amulet_lvl9
	NameID=DT_Amulet_lvl9_v1,DT_Amulet_lvl9_v2
	Icon=DT_Amulet_lvl9_v1,DT_Amulet_lvl9_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=320
	Allresist=320
	Allresistmax=360
}

Artifact
{
	Name=DT_Amulet_lvl10
	NameID=DT_Amulet_lvl10_v1,DT_Amulet_lvl10_v2
	Icon=DT_Amulet_lvl10_v1,DT_Amulet_lvl10_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=360
	Allresist=360
	Allresistmax=400
}

Artifact
{
	Name=Base_Belt
	NameID=DT_Belt_lvl1_v1,DT_Belt_lvl1_v2
	Icon=DT_Belt_lvl1_v1,DT_Belt_lvl1_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Dropable=0
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=50
	HPBonus=225
	HPBonusmax=225
}

Artifact
{
	Name=DT_Belt_lvl1
	NameID=DT_Belt_lvl1_v1,DT_Belt_lvl1_v2
	Icon=DT_Belt_lvl1_v1,DT_Belt_lvl1_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=150
	HPBonus=225
	HPBonusmax=337
}

Artifact
{
	Name=DT_Belt_lvl2
	NameID=DT_Belt_lvl2_v1,DT_Belt_lvl2_v2
	Icon=DT_Belt_lvl2_v1,DT_Belt_lvl2_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=170
	HPBonus=337
	HPBonusmax=450
}

Artifact
{
	Name=DT_Belt_lvl3
	NameID=DT_Belt_lvl3_v1,DT_Belt_lvl3_v2
	Icon=DT_Belt_lvl3_v1,DT_Belt_lvl3_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=190
	HPBonus=450
	HPBonusmax=600
}

Artifact
{
	Name=DT_Belt_lvl4
	NameID=DT_Belt_lvl4_v1,DT_Belt_lvl4_v2
	Icon=DT_Belt_lvl4_v1,DT_Belt_lvl4_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=210
	HPBonus=600
	HPBonusmax=750
}

Artifact
{
	Name=DT_Belt_lvl5
	NameID=DT_Belt_lvl5_v1,DT_Belt_lvl5_v2
	Icon=DT_Belt_lvl5_v1,DT_Belt_lvl5_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=230
	HPBonus=750
	HPBonusmax=900
}

Artifact
{
	Name=DT_Belt_lvl6
	NameID=DT_Belt_lvl6_v1,DT_Belt_lvl6_v2
	Icon=DT_Belt_lvl6_v1,DT_Belt_lvl6_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=250
	HPBonus=900
	HPBonusmax=1050
}

Artifact
{
	Name=DT_Belt_lvl7
	NameID=DT_Belt_lvl7_v1,DT_Belt_lvl7_v2
	Icon=DT_Belt_lvl7_v1,DT_Belt_lvl7_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=270
	HPBonus=1050
	HPBonusmax=1200
}

Artifact
{
	Name=DT_Belt_lvl8
	NameID=DT_Belt_lvl8_v1,DT_Belt_lvl8_v2
	Icon=DT_Belt_lvl8_v1,DT_Belt_lvl8_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=290
	HPBonus=1200
	HPBonusmax=1350
}

Artifact
{
	Name=DT_Belt_lvl9
	NameID=DT_Belt_lvl9_v1,DT_Belt_lvl9_v2
	Icon=DT_Belt_lvl9_v1,DT_Belt_lvl9_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=310
	HPBonus=1350
	HPBonusmax=1500
}

Artifact
{
	Name=DT_Belt_lvl10
	NameID=DT_Belt_lvl10_v1,DT_Belt_lvl10_v2
	Icon=DT_Belt_lvl10_v1,DT_Belt_lvl10_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=350
	HPBonus=1500
	HPBonusmax=1650
}

Artifact
{
	Name=DT_Rune_lvl1
	NameID=DT_Rune_lvl1_v1,DT_Rune_lvl1_v2
	Icon=DT_Rune_lvl1_v1,DT_Rune_lvl1_v2
	LootModel=Rune
	Type=TrapBooster
	SubType=TrapBooster
	Rarity=normal
	MinLevel=1
	MaxLevel=4
	Value=200
	TrapUpgradeDiscountMin=2
	TrapUpgradeDiscountMin=5
}

Artifact
{
	Name=DT_Rune_lvl2
	NameID=DT_Rune_lvl2_v1,DT_Rune_lvl2_v2
	Icon=DT_Rune_lvl2_v1,DT_Rune_lvl2_v2
	LootModel=Rune
	Type=TrapBooster
	SubType=TrapBooster
	Rarity=normal
	MinLevel=5
	MaxLevel=9
	Value=220
	TrapUpgradeDiscountMin=3
	TrapUpgradeDiscountMin=6
}

Artifact
{
	Name=DT_Rune_lvl3
	NameID=DT_Rune_lvl3_v1,DT_Rune_lvl3_v2
	Icon=DT_Rune_lvl3_v1,DT_Rune_lvl3_v2
	LootModel=Rune
	Type=TrapBooster
	SubType=TrapBooster
	Rarity=normal
	MinLevel=10
	MaxLevel=15
	Value=240
	TrapUpgradeDiscountMin=4
	TrapUpgradeDiscountMin=7
}

Artifact
{
	Name=DT_Rune_lvl4
	NameID=DT_Rune_lvl4_v1,DT_Rune_lvl4_v2
	Icon=DT_Rune_lvl4_v1,DT_Rune_lvl4_v2
	LootModel=Rune
	Type=TrapBooster
	SubType=TrapBooster
	Rarity=normal
	MinLevel=16
	MaxLevel=22
	Value=260
	TrapUpgradeDiscountMin=5
	TrapUpgradeDiscountMin=8
}

Artifact
{
	Name=DT_Rune_lvl5
	NameID=DT_Rune_lvl5_v1,DT_Rune_lvl5_v2
	Icon=DT_Rune_lvl5_v1,DT_Rune_lvl5_v2
	LootModel=Rune
	Type=TrapBooster
	SubType=TrapBooster
	Rarity=normal
	MinLevel=23
	MaxLevel=30
	Value=280
	TrapUpgradeDiscountMin=6
	TrapUpgradeDiscountMin=9
}

Artifact
{
	Name=DT_Rune_lvl6
	NameID=DT_Rune_lvl6_v1,DT_Rune_lvl6_v2
	Icon=DT_Rune_lvl6_v1,DT_Rune_lvl6_v2
	LootModel=Rune
	Type=TrapBooster
	SubType=TrapBooster
	Rarity=normal
	MinLevel=31
	MaxLevel=39
	Value=300
	TrapUpgradeDiscountMin=7
	TrapUpgradeDiscountMin=10
}

Artifact
{
	Name=DT_Rune_lvl7
	NameID=DT_Rune_lvl7_v1,DT_Rune_lvl7_v2
	Icon=DT_Rune_lvl7_v1,DT_Rune_lvl7_v2
	LootModel=Rune
	Type=TrapBooster
	SubType=TrapBooster
	Rarity=normal
	MinLevel=40
	MaxLevel=49
	Value=320
	TrapUpgradeDiscountMin=8
	TrapUpgradeDiscountMin=11
}

Artifact
{
	Name=DT_Rune_lvl8
	NameID=DT_Rune_lvl8_v1,DT_Rune_lvl8_v2
	Icon=DT_Rune_lvl8_v1,DT_Rune_lvl8_v2
	LootModel=Rune
	Type=TrapBooster
	SubType=TrapBooster
	Rarity=normal
	MinLevel=50
	MaxLevel=59
	Value=340
	TrapUpgradeDiscountMin=9
	TrapUpgradeDiscountMin=12
}

Artifact
{
	Name=DT_Rune_lvl9
	NameID=DT_Rune_lvl9_v1,DT_Rune_lvl9_v2
	Icon=DT_Rune_lvl9_v1,DT_Rune_lvl9_v2
	LootModel=Rune
	Type=TrapBooster
	SubType=TrapBooster
	Rarity=normal
	MinLevel=60
	MaxLevel=74
	Value=360
	TrapUpgradeDiscountMin=10
	TrapUpgradeDiscountMin=13
}

Artifact
{
	Name=DT_Rune_lvl10
	NameID=DT_Rune_lvl10_v1,DT_Rune_lvl10_v2
	Icon=DT_Rune_lvl10_v1,DT_Rune_lvl10_v2
	LootModel=Rune
	Type=TrapBooster
	SubType=TrapBooster
	Rarity=normal
	MinLevel=75
	MaxLevel=100
	Value=400
	TrapUpgradeDiscountMin=11
	TrapUpgradeDiscountMin=14
}


Artifact
{
	Name=Loot_Key_copper
	Icon=loot_key_copper
	LootModel=Key
	Type=Gamemode_Specific
	SubType=Key
	Rarity=epic
	MaxLevel=100
	Category=lair_loot_key_copper
	Stackable=1000
}
Artifact
{
	Name=Loot_Key_gold
	Icon=loot_key_gold
	LootModel=Key
	Type=Gamemode_Specific
	SubType=Key
	Rarity=epic
	MaxLevel=100
	Category=lair_loot_key_gold
	Stackable=1000
}
Artifact
{
	Name=Loot_Key_silver
	Icon=loot_key_silver
	LootModel=Key
	Type=Gamemode_Specific
	SubType=Key
	Rarity=epic
	MaxLevel=100
	Category=lair_loot_key_silver
	Stackable=1000
}

Artifact
{
	Name=Basic_Ring
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=1
	MaxLevel=5
	Value=1000
}

Artifact
{
	Name=Basic_Belt
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=1
	MaxLevel=5
	Value=1000
}

Artifact
{
	Name=Basic_Amulet
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=1
	MaxLevel=5
	Value=1000
}

Artifact
{
	Name=Advanced_Staff
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=4
	MaxLevel=11
	Value=1000
}

Artifact
{
	Name=Advanced_Polearm
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=4
	MaxLevel=11
	Value=1000
}

Artifact
{
	Name=Advanced_Crossbow
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=4
	MaxLevel=11
	Value=1000
}

Artifact
{
	Name=Lightning_Amulet
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=7
	MaxLevel=13
	Value=1000
}

Artifact
{
	Name=Belt_of_Strength
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=8
	MaxLevel=14
	Value=1000
}

Artifact
{
	Name=Ring_of_Swiftness
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=8
	MaxLevel=14
	Value=1000
}

Artifact
{
	Name=Amulet_of_Luck
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=11
	MaxLevel=20
	Value=1000
}

Artifact
{
	Name=Belt_of_Luck
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=11
	MaxLevel=20
	Value=1000
}

Artifact
{
	Name=Ring_of_Luck
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=11
	MaxLevel=20
	Value=1000
}

Artifact
{
	Name=Ring_of_Strength
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=11
	MaxLevel=20
	Value=1000
}

Artifact
{
	Name=Ring_of_Ice
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=11
	MaxLevel=20
	Value=1000
}

Artifact
{
	Name=Ring_of_Fire
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=11
	MaxLevel=20
	Value=1000
}

Artifact
{
	Name=Ring_of_Poison
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=11
	MaxLevel=20
	Value=1000
}

Artifact
{
	Name=Ring_of_Lightning
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=11
	MaxLevel=20
	Value=1000
}

Artifact
{
	Name=AssaArmor_of_Focus
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=9
	MaxLevel=20
	Value=1000
}

Artifact
{
	Name=AssaHelm_of_Focus
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=9
	MaxLevel=20
	Value=1000
}

Artifact
{
	Name=Amulet_of_Health
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=15
	MaxLevel=25
	Value=1000
}

Artifact
{
	Name=Ring_of_Health
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=15
	MaxLevel=25
	Value=1000
}

Artifact
{
	Name=Belt_of_Health
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=15
	MaxLevel=25
	Value=1000
}

Artifact
{
	Name=Masterwork_Staff
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=18
	MaxLevel=33
	Value=1000
}

Artifact
{
	Name=Masterwork_Polearm
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=18
	MaxLevel=33
	Value=1000
}

Artifact
{
	Name=Masterwork_Crossbow
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=18
	MaxLevel=33
	Value=1000
}

Artifact
{
	Name=AssaArmor_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=20
	MaxLevel=35
	Value=1000
}

Artifact
{
	Name=AssaHelm_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=20
	MaxLevel=35
	Value=1000
}

Artifact
{
	Name=WarriorArmor_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=20
	MaxLevel=35
	Value=1000
}

Artifact
{
	Name=WarriorHelm_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=20
	MaxLevel=35
	Value=1000
}

Artifact
{
	Name=MageArmor_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=20
	MaxLevel=35
	Value=1000
}

Artifact
{
	Name=MageHelm_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=20
	MaxLevel=35
	Value=1000
}

Artifact
{
	Name=Runecrafted_Amulet
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_Ring
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_Belt
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_Staff
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_Polearm
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_Crossbow
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_AssaArmor
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_AssaHelm
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_WarriorArmor
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_WarriorHelm
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_MageArmor
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_MageHelm
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=36
	MaxLevel=65
	Value=1000
}

Artifact
{
	Name=Runecrafted_Ring_of_Luck
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=40
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_Amulet_of_Luck
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=40
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_Belt_of_Luck
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=40
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_Staff_of_Sharpness
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=40
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_Polearm_of_Sharpness
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=42
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_Crossbow_of_Sharpness
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=42
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_AssaArmor_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=40
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_AssaHelm_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=40
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_WarriorArmor_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=40
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_WarriorHelm_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=40
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_MageArmor_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=40
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Runecrafted_MageHelm_of_Defense
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=40
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_Amulet
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_Ring
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_Belt
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_Staff
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_Polearm
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_Crossbow
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_AssaArmor
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_AssaHelm
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_WarriorArmor
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_WarriorHelm
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_MageArmor
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}

Artifact
{
	Name=Legendary_MageHelm
	Icon=recipe
	LootModel=Scroll
	Type=Consumable
	SubType=CraftRecipe
	Rarity=normal
	MinLevel=55
	MaxLevel=100
	Value=1000
}











#Példák
#Artifact
#{
#	Name=Basic_polearm
#	Icon=vh2belt11
#	LootModel=GeneralBelt
#	Type=Consumable
#	SubType=CraftRecipe
#	Rarity=normal
#	MinLevel=1
#	MaxLevel=100
#	Value=155
#}
#
#Artifact
#{
#	Name=Magic_polearm
#	Icon=vh2belt11
#	LootModel=GeneralBelt
#	Type=Consumable
#	SubType=CraftRecipe
#	Rarity=normal
#	MinLevel=1
#	MaxLevel=100
#	Value=155
#}
#
#Artifact
#{
#	Name=Awesome_polearm
#	Icon=vh2belt11
#	LootModel=GeneralBelt
#	Type=Consumable
#	SubType=CraftRecipe
#	Rarity=normal
#	MinLevel=1
#	MaxLevel=100
#	Value=155
#}
#
#Artifact
#{
#	Name=Basic_armor
#	Icon=vh2belt11
#	LootModel=GeneralBelt
#	Type=Consumable
#	SubType=CraftRecipe
#	Rarity=normal
#	MinLevel=1
#	MaxLevel=100
#	Value=155
#}
#
#Artifact
#{
#	Name=Magic_armor
#	Icon=vh2belt11
#	LootModel=GeneralBelt
#	Type=Consumable
#	SubType=CraftRecipe
#	Rarity=normal
#	MinLevel=1
#	MaxLevel=100
#	Value=155
#}
#
#Artifact
#{
#	Name=Awesome_armor
#	Icon=vh2belt11
#	LootModel=GeneralBelt
#	Type=Consumable
#	SubType=CraftRecipe
#	Rarity=normal
#	MinLevel=1
#	MaxLevel=100
#	Value=155
#}


#EPIC

Artifact
{
	Name=Epic_Polearm1
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	DamageMin=320
	DamageMax=700
	PlusRandomEnchantCount=2
	Enchantments=PhysicalDamage,RagePerKill
}

Artifact
{
	Name=Epic_Polearm2
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=epic
	MinLevel=32
	MaxLevel=100
	Value=2500
	DamageMin=320
	DamageMax=700
	PlusRandomEnchantCount=2
	Enchantments=DamageBonusPercent,PhysicalSkillsDamagePercent
}

Artifact
{
	Name=Epic_Polearm3
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2500
	DamageMin=320
	DamageMax=700
	PlusRandomEnchantCount=2
	Enchantments=CooldownReductionPercent,PhysicalSkillsDamagePercent
}

Artifact
{
	Name=Epic_Polearm4
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2500
	DamageMin=320
	DamageMax=700
	PlusRandomEnchantCount=2
	Enchantments=DamageAgainstGiants(value=150|150),Rage
}

Artifact
{
	Name=Epic_Polearm5
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2500
	DamageMin=320
	DamageMax=700
	PlusRandomEnchantCount=2
	Enchantments=CriticalHitDamage,CriticalHit
}

Artifact
{
	Name=Epic_Crossbow1
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	DamageMin=200
	DamageMax=425
	PlusRandomEnchantCount=2
	Enchantments=PhysicalDamage,Focus
}

Artifact
{
	Name=Epic_Crossbow2
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=epic
	MinLevel=32
	MaxLevel=100
	Value=2000
	DamageMin=200
	DamageMax=425
	PlusRandomEnchantCount=2
	Enchantments=DamageBonusPercent,PhysicalSkillsDamagePercent
}

Artifact
{
	Name=Epic_Crossbow3
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	DamageMin=200
	DamageMax=425
	PlusRandomEnchantCount=2
	Enchantments=CooldownReductionPercent,PhysicalSkillsDamagePercent
}

Artifact
{
	Name=Epic_Crossbow4
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	DamageMin=200
	DamageMax=425
	PlusRandomEnchantCount=2
	Enchantments=DamageAgainstGiants(value=150|150),Focus
}

Artifact
{
	Name=Epic_Crossbow5
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	DamageMin=200
	DamageMax=425
	PlusRandomEnchantCount=2
	Enchantments=CriticalHitDamage,CriticalHit
}

Artifact
{
	Name=Epic_Staff1
	Type=Weapon
	SubType=Staff
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	DamageMin=240
	DamageMax=510
	PlusRandomEnchantCount=2
	Enchantments=IceDamage,ManaPerKill
}

Artifact
{
	Name=Epic_Staff2
	Type=Weapon
	SubType=Staff
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	DamageMin=240
	DamageMax=510
	PlusRandomEnchantCount=2
	Enchantments=DamageBonusPercent,FireSkillsDamagePercent
}

Artifact
{
	Name=Epic_Staff3
	Type=Weapon
	SubType=Staff
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	DamageMin=240
	DamageMax=510
	PlusRandomEnchantCount=2
	Enchantments=CooldownReductionPercent,LightningSkillsDamagePercent
}

Artifact
{
	Name=Epic_Staff4
	Type=Weapon
	SubType=Staff
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	DamageMin=240
	DamageMax=510
	PlusRandomEnchantCount=2
	Enchantments=DamageAgainstGiants(value=150|150),ManaPerKill
}

Artifact
{
	Name=Epic_Staff5
	Type=Weapon
	SubType=Staff
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	DamageMin=240
	DamageMax=510
	PlusRandomEnchantCount=2
	Enchantments=CriticalHitDamage,CriticalHit
}

Artifact
{
	Name=Epic_WarriorArmor1
	EquipmentMaterial=
	Type=Armor
	SubType=WarriorArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=90
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=Rage,RagePerKill
}

Artifact
{
	Name=Epic_WarriorArmor2
	Type=Armor
	SubType=WarriorArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=90
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=Hitpoints_high,ArmorBonusPercent
}

Artifact
{
	Name=Epic_WarriorArmor3
	Type=Armor
	SubType=WarriorArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=90
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=IceResist,FireResist
}

Artifact
{
	Name=Epic_WarriorArmor4
	Type=Armor
	SubType=WarriorArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=90
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=LightningResist,PoisonResist
}

Artifact
{
	Name=Epic_WarriorArmor5
	Type=Armor
	SubType=WarriorArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=90
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=PhysicalResist,AllResist
}

Artifact
{
	Name=Epic_MageArmor1
	Type=Armor
	SubType=MageArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=Mana,ManaPerKill
}

Artifact
{
	Name=Epic_MageArmor2
	Type=Armor
	SubType=MageArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=Hitpoints_low,ArmorBonusPercent
}

Artifact
{
	Name=Epic_MageArmor3
	Type=Armor
	SubType=MageArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=IceResist,FireResist
}

Artifact
{
	Name=Epic_MageArmor4
	Type=Armor
	SubType=MageArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=LightningResist,PoisonResist
}

Artifact
{
	Name=Epic_MageArmor5
	Type=Armor
	SubType=MageArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=PhysicalResist,AllResist
}

Artifact
{
	Name=Epic_AssaArmor1
	Type=Armor
	SubType=AssaArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=Focus,AllResist
}

Artifact
{
	Name=Epic_AssaArmor2
	Type=Armor
	SubType=AssaArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=Hitpoints_low,ArmorBonusPercent
}

Artifact
{
	Name=Epic_AssaArmor3
	Type=Armor
	SubType=AssaArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=IceResist,FireResist
}

Artifact
{
	Name=Epic_AssaArmor4
	Type=Armor
	SubType=AssaArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=LightningResist,PoisonResist
}

Artifact
{
	Name=Epic_AssaArmor5
	Type=Armor
	SubType=AssaArmor
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=PhysicalResist,AllResist
}

Artifact
{
	Name=Epic_WarriorHelm1
	Type=Armor
	SubType=WarriorHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=90
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=Rage,CriticalHit
}

Artifact
{
	Name=Epic_WarriorHelm2
	Type=Armor
	SubType=WarriorHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=90
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=ArmorBonusPercent,IceResist
}

Artifact
{
	Name=Epic_WarriorHelm3
	Type=Armor
	SubType=WarriorHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=90
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=BetterMagicItemFind,GoldFind
}

Artifact
{
	Name=Epic_WarriorHelm4
	Type=Armor
	SubType=WarriorHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=90
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=FireResist,LightningResist
}

Artifact
{
	Name=Epic_WarriorHelm5
	Type=Armor
	SubType=WarriorHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=90
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=PoisonResist,PhysicalResist
}

Artifact
{
	Name=Epic_MageHelm1
	Type=Armor
	SubType=MageHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=Mana,CriticalHit
}

Artifact
{
	Name=Epic_MageHelm2
	Type=Armor
	SubType=MageHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=ArmorBonusPercent,IceResist
}

Artifact
{
	Name=Epic_MageHelm3
	Type=Armor
	SubType=MageHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=BetterMagicItemFind,GoldFind
}

Artifact
{
	Name=Epic_MageHelm4
	Type=Armor
	SubType=MageHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=FireResist,LightningResist
}

Artifact
{
	Name=Epic_MageHelm5
	Type=Armor
	SubType=MageHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=PoisonResist,PhysicalResist
}

Artifact
{
	Name=Epic_AssaHelm1
	Type=Armor
	SubType=AssaHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=Focus,CriticalHit
}

Artifact
{
	Name=Epic_AssaHelm2
	Type=Armor
	SubType=AssaHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=ArmorBonusPercent,IceResist
}

Artifact
{
	Name=Epic_AssaHelm3
	Type=Armor
	SubType=AssaHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=BetterMagicItemFind,GoldFind
}

Artifact
{
	Name=Epic_AssaHelm4
	Type=Armor
	SubType=AssaHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=15
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=FireResist,LightningResist
}

Artifact
{
	Name=Epic_AssaHelm5
	Type=Armor
	SubType=AssaHelm
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	ArmorMin=20
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=PoisonResist,PhysicalResist
}

Artifact
{
	Name=Epic_Belt1
	Type=Armor
	SubType=Belt
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	HPBonus=150
	HPBonusmax=1500
	PlusRandomEnchantCount=2
	Enchantments=IceDamage,CooldownReductionPercent
}

Artifact
{
	Name=Epic_Belt2
	Type=Armor
	SubType=Belt
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	HPBonus=150
	HPBonusmax=1500
	PlusRandomEnchantCount=2
	Enchantments=FireDamage,AllResist
}

Artifact
{
	Name=Epic_Belt3
	Type=Armor
	SubType=Belt
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	HPBonus=150
	HPBonusmax=1500
	PlusRandomEnchantCount=2
	Enchantments=LightningDamage,HitpointsPerHit
}

Artifact
{
	Name=Epic_Belt4
	Type=Armor
	SubType=Belt
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	HPBonus=150
	HPBonusmax=1500
	PlusRandomEnchantCount=2
	Enchantments=PoisonDamage,Hitpoints_low
}

Artifact
{
	Name=Epic_Belt5
	Type=Armor
	SubType=Belt
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	HPBonus=150
	HPBonusmax=1500
	PlusRandomEnchantCount=2
	Enchantments=PhysicalDamage,CriticalHitDamage
}

Artifact
{
	Name=Epic_Ring1
	Type=Ring
	SubType=Ring
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	MagicDamage=35
	MagicDamageMax=135
	PlusRandomEnchantCount=2
	Enchantments=PhysicalSkillsDamagePercent,CriticalHitDamage
}

Artifact
{
	Name=Epic_Ring2
	Type=Ring
	SubType=Ring
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	MagicDamage=35
	MagicDamageMax=135
	PlusRandomEnchantCount=2
	Enchantments=IceSkillsDamagePercent,CriticalHit
}

Artifact
{
	Name=Epic_Ring3
	Type=Ring
	SubType=Ring
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	MagicDamage=35
	MagicDamageMax=135
	PlusRandomEnchantCount=2
	Enchantments=FireSkillsDamagePercent,HitpointsPerHit
}

Artifact
{
	Name=Epic_Ring4
	Type=Ring
	SubType=Ring
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	MagicDamage=35
	MagicDamageMax=135
	PlusRandomEnchantCount=2
	Enchantments=LightningSkillsDamagePercent,MovementSpeedBonus
}

Artifact
{
	Name=Epic_Ring5
	Type=Ring
	SubType=Ring
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	MagicDamage=35
	MagicDamageMax=135
	PlusRandomEnchantCount=2
	Enchantments=PoisonSkillsDamagePercent,MovementSpeedBonus
}

Artifact
{
	Name=Epic_Amulet1
	Type=Amulet
	SubType=Amulet
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	Allresist=20
	Allresistmax=400
	PlusRandomEnchantCount=2
	Enchantments=IceSkillsDamagePercent,CriticalHit
}

Artifact
{
	Name=Epic_Amulet2
	Type=Amulet
	SubType=Amulet
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	Allresist=20
	Allresistmax=400
	PlusRandomEnchantCount=2
	Enchantments=FireSkillsDamagePercent,CriticalHitDamage
}

Artifact
{
	Name=Epic_Amulet3
	Type=Amulet
	SubType=Amulet
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	Allresist=20
	Allresistmax=400
	PlusRandomEnchantCount=2
	Enchantments=LightningSkillsDamagePercent,Hitpoints_low
}

Artifact
{
	Name=Epic_Amulet4
	Type=Amulet
	SubType=Amulet
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	Allresist=20
	Allresistmax=400
	PlusRandomEnchantCount=2
	Enchantments=PoisonSkillsDamagePercent,CooldownReductionPercent
}

Artifact
{
	Name=Epic_Amulet5
	Type=Amulet
	SubType=Amulet
	Rarity=epic
	MinLevel=29
	MaxLevel=100
	Value=2000
	Allresist=20
	Allresistmax=400
	PlusRandomEnchantCount=2
	Enchantments=PhysicalSkillsDamagePercent,BetterMagicItemFind
}


#Godlike items


Artifact
{
	Name=Godlike_Ring1
	Icon=DT_Ring_lvl7_v1,DT_Ring_lvl7_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	MagicDamage=110
	MagicDamageMax=125
	PlusRandomEnchantCount=2
	Enchantments=PhysicalSkillsDamagePercent,CriticalHitDamage,PhysicalDamage(value=20|25;upgrade_level=1),Hitpoints_low(value=200|250;upgrade_level=2),PhysicalDamage(value=25|35;upgrade_level=3),HitpointsPerHit(value=10|20;upgrade_level=4),PhysicalDamage(value=35|45;upgrade_level=5),AllResist(value=130|150;upgrade_level=6),PhysicalDamage(value=40|55;upgrade_level=7),CooldownReductionPercent(value=-25|-45;upgrade_level=8),PhysicalDamage(value=55|65;upgrade_level=9),MovementSpeedBonus(value=20|25;upgrade_level=10)
}

Artifact
{
	Name=Godlike_Ring2
	Icon=DT_Ring_lvl5_v1,DT_Ring_lvl5_v2
	LootModel=Ring
	Type=Ring
	SubType=Ring
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	MagicDamage=110
	MagicDamageMax=125
	PlusRandomEnchantCount=2
	Enchantments=IceDamage,CriticalHit,IceDamage(value=40|45;upgrade_level=1),Hitpoints_low(value=200|250;upgrade_level=2),IceSkillsDamagePercent(value=45|65;upgrade_level=3),HitpointsPerHit(value=10|20;upgrade_level=4),LightningSkillsDamagePercent(value=65|75;upgrade_level=5),AllResist(value=130|150;upgrade_level=6),AllskillDamagePercentOnSlowedEnemies(value=65|75;upgrade_level=7),CooldownReductionPercent(value=-25|-45;upgrade_level=8),BetterMagicItemFind(value=15|20;upgrade_level=9),MovementSpeedBonus(value=20|25;upgrade_level=10)
}

Artifact
{
	Name=Godlike_Amulet1
	Icon=DT_Amulet_lvl10_v1,DT_Amulet_lvl10_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	Allresist=115
	Allresistmax=130
	PlusRandomEnchantCount=2
	Enchantments=FireSkillsDamagePercent,AllskillDamagePercentOnBurningEnemies,FireDamage(value=40|45;upgrade_level=1),Hitpoints_low(value=200|250;upgrade_level=2),IceSkillsDamagePercent(value=45|65;upgrade_level=3),HitpointsPerHit(value=15|25;upgrade_level=4),FireSkillsDamagePercent(value=50|55;upgrade_level=5),AllResist(value=130|150;upgrade_level=6),AllskillDamagePercentOnBurningEnemies(value=65|75;upgrade_level=7),CooldownReductionPercent(value=-25|-45;upgrade_level=8),BetterMagicItemFind(value=15|20;upgrade_level=9),DamageAgainstGiants(value=100|100;upgrade_level=10)
}

Artifact
{
	Name=Godlike_Amulet2
	Icon=DT_Amulet_lvl7_v1,DT_Amulet_lvl7_v2
	LootModel=Amulet
	Type=Amulet
	SubType=Amulet
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	Allresist=115
	Allresistmax=130
	PlusRandomEnchantCount=2
	Enchantments=PoisonDamage,AllskillDamagePercentOnPoisonedEnemies,PoisonDamage(value=40|45;upgrade_level=1),Hitpoints_low(value=200|250;upgrade_level=2),AllskillDamagePercentOnPoisonedEnemies(value=45|65;upgrade_level=3),HitpointsPerHit(value=15|25;upgrade_level=4),GoldFind(value=15|20;upgrade_level=5),AllResist(value=130|150;upgrade_level=6),PoisonResist(value=550|600;upgrade_level=7),CooldownReductionPercent(value=-25|-45;upgrade_level=8),BetterMagicItemFind(value=15|20;upgrade_level=9),DamageAgainstGiants(value=100|100;upgrade_level=10)
}

Artifact
{
	Name=Godlike_Belt1
	Icon=DT_Belt_lvl10_v1,DT_Belt_lvl10_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	HPBonus=1500
	HPBonusmax=1650
	PlusRandomEnchantCount=2
	Enchantments=LightningDamage,CriticalHitDamage,Hitpoints_low(value=200|250;upgrade_level=1),Hitpoints_low(value=250|300;upgrade_level=2),HitpointsPerHit(value=15|25;upgrade_level=3),BetterMagicItemFind(value=15|20;upgrade_level=4),GoldFind(value=15|20;upgrade_level=5),AllResist(value=130|150;upgrade_level=6),CriticalHitDamage(value=40|50;upgrade_level=7),CooldownReductionPercent(value=-25|-45;upgrade_level=8),BetterMagicItemFind(value=15|20;upgrade_level=9),Fully_heal_on_kill(value=10|10;upgrade_level=10)
}

Artifact
{
	Name=Godlike_Belt2
	Icon=DT_Belt_lvl7_v1,DT_Belt_lvl7_v2
	LootModel=GeneralBelt
	Type=Armor
	SubType=Belt
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	HPBonus=1500
	HPBonusmax=1650
	PlusRandomEnchantCount=2
	Enchantments=PhysicalDamage,CriticalHitDamage,Hitpoints_low(value=200|250;upgrade_level=1),Hitpoints_low(value=250|300;upgrade_level=2),HitpointsPerHit(value=15|25;upgrade_level=3),LightningResist(value=550|600;upgrade_level=4),PoisonResist(value=550|600;upgrade_level=5),AllResist(value=130|150;upgrade_level=6),FireResist(value=550|600;upgrade_level=7),CooldownReductionPercent(value=-25|-45;upgrade_level=8),IceResist(value=550|600;upgrade_level=9),PhysicalResist(value=550|600;upgrade_level=10)
}

Artifact
{
	Name=Godlike_WarriorArmor1
	Icon=DT_WarriorArmor7,DT_WarriorArmor8
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=	Lclavicle:dt_warrarmor_5_01_Lclavicle,Rclavicle:dt_warrarmor_5_01_Rclavicle,spine1:dt_warrarmor_5_01_Spine1,Lupperarm:dt_warrarmor_5_01_Lupperarm,Lforearm:dt_warrarmor_2_01_Lforearm,Rupperarm:dt_warrarmor_5_01_Rupperarm,Rforearm:dt_warrarmor_2_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_2_01_Lfoot,Rfoot:dt_warrarmor_2_01_Rfoot;Lclavicle:dt_warrarmor_4_01_Lclavicle,Rclavicle:dt_warrarmor_4_01_Rclavicle,spine:dt_warrarmor_6_01_Spine,spine1:dt_warrarmor_6_01_Spine1,Lupperarm:dt_warrarmor_4_01_Lupperarm,Lforearm:dt_warrarmor_4_01_Lforearm,Rupperarm:dt_warrarmor_4_01_Rupperarm,Rforearm:dt_warrarmor_4_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_6_01_Lcalf,Rcalf:dt_warrarmor_6_01_Rcalf,Lfoot:dt_warrarmor_6_01_Lfoot,Rfoot:dt_warrarmor_6_01_Rfoot
	Type=Armor
	SubType=WarriorArmor
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=830
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=Hitpoints_high,ArmorBonusPercent,Rage(value=30|35;upgrade_level=1),RagePerKill(value=20|25;upgrade_level=2),Hitpoints_high(value=550|600;upgrade_level=3),LightningResist(value=550|600;upgrade_level=4),PoisonResist(value=550|600;upgrade_level=5),AllResist(value=130|150;upgrade_level=6),FireResist(value=550|600;upgrade_level=7),RagePerKill(value=20|25;upgrade_level=8),IceResist(value=550|600;upgrade_level=9),PhysicalResist(value=550|600;upgrade_level=10)
}

Artifact
{
	Name=Godlike_WarriorArmor2
	Icon=DT_WarriorArmor10,DT_WarriorArmor9,DT_WarriorArmor8,DT_WarriorArmor4
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=
	EquipmentModelList=Lclavicle:dt_warrarmor_2_01_Lclavicle,spine:dt_warrarmor_2_01_Spine,spine1:dt_warrarmor_2_01_Spine1,Lupperarm:dt_warrarmor_6_01_Lupperarm,Lforearm:dt_warrarmor_3_01_Lforearm,Rupperarm:dt_warrarmor_2_01_Rupperarm,Rforearm:dt_warrarmor_3_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_6_01_Lcalf,Rcalf:dt_warrarmor_6_01_Rcalf,Lfoot:dt_warrarmor_6_01_Lfoot,Rfoot:dt_warrarmor_6_01_Rfoot;Lclavicle:dt_warrarmor_1_01_Lclavicle,Rclavicle:dt_warrarmor_1_01_Rclavicle,spine1:dt_warrarmor_5_01_Spine1,Lupperarm:dt_warrarmor_5_01_Lupperarm,Lforearm:dt_warrarmor_6_01_Lforearm,Rupperarm:dt_warrarmor_5_01_Rupperarm,Rforearm:dt_warrarmor_6_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_1_01_Lfoot,Rfoot:dt_warrarmor_1_01_Rfoot;Lclavicle:dt_warrarmor_4_01_Lclavicle,Rclavicle:dt_warrarmor_4_01_Rclavicle,spine:dt_warrarmor_6_01_Spine,spine1:dt_warrarmor_6_01_Spine1,Lupperarm:dt_warrarmor_4_01_Lupperarm,Lforearm:dt_warrarmor_4_01_Lforearm,Rupperarm:dt_warrarmor_4_01_Rupperarm,Rforearm:dt_warrarmor_4_01_Rforearm,Lthigh:dt_warrarmor_1_01_Lthigh,Rthigh:dt_warrarmor_1_01_Rthigh,Lcalf:dt_warrarmor_6_01_Lcalf,Rcalf:dt_warrarmor_6_01_Rcalf,Lfoot:dt_warrarmor_6_01_Lfoot,Rfoot:dt_warrarmor_6_01_Rfoot;Lclavicle:dt_warrarmor_2_01_Lclavicle,Rclavicle:dt_warrarmor_2_01_Rclavicle,spine:dt_warrarmor_2_01_Spine,spine1:dt_warrarmor_2_01_Spine1,Lupperarm:dt_warrarmor_2_01_Lupperarm,Lforearm:dt_warrarmor_2_01_Lforearm,Rupperarm:dt_warrarmor_2_01_Rupperarm,Rforearm:dt_warrarmor_2_01_Rforearm,Lthigh:dt_warrarmor_2_01_Lthigh,Rthigh:dt_warrarmor_2_01_Rthigh,Lcalf:dt_warrarmor_2_01_Lcalf,Rcalf:dt_warrarmor_2_01_Rcalf,Lfoot:dt_warrarmor_2_01_Lfoot,Rfoot:dt_warrarmor_2_01_Rfoot
	Type=Armor
	SubType=WarriorArmor
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=830
	ArmorMax=1000
	PlusRandomEnchantCount=2
	Enchantments=BetterMagicItemFind,AllskillDamagePercentOnSlowedEnemies,Rage(value=30|35;upgrade_level=1),PhysicalSkillsDamagePercent(value=70|100;upgrade_level=2),Hitpoints_high(value=550|600;upgrade_level=3),Hitpoints_high(value=550|600;upgrade_level=4),PhysicalSkillsDamagePercent(value=70|100;upgrade_level=5),AllResist(value=130|150;upgrade_level=6),PhysicalSkillsDamagePercent(value=70|100;upgrade_level=7),RagePerKill(value=20|25;upgrade_level=8),PhysicalSkillsDamagePercent(value=70|100;upgrade_level=9),Hitpoints_high(value=550|600;upgrade_level=10)
}

Artifact
{
	Name=Godlike_MageArmor1
	Icon=magearmor_10,magearmor_09,magearmor_07,magearmor_06,magearmor_04
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=kopenyb_v6,sorceress_kopeny_alfa,sorceress_test_9,sorceress_szoknya_9;kopenyb_v5,sorceress_kopeny_alfa,sorceress_test_8,sorceress_szoknya_8;kopenyb_v3,sorceress_kopeny_alfa,sorceress_test_6,sorceress_szoknya_6;kopenyb_v2,sorceress_kopeny_alfa,sorceress_test_5,sorceress_szoknya_5;sorceress_kopeny_3,kopenyb_alfa,sorceress_test_3,sorceress_szoknya_3
	Type=Armor
	SubType=MageArmor
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=195
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=AllskillDamagePercentOnFrozenEnemies,AllskillDamagePercentOnSlowedEnemies,Mana(value=30|35;upgrade_level=1),ManaPerKill(value=20|25;upgrade_level=2),IceResist(value=550|600;upgrade_level=3),FireResist(value=550|600;upgrade_level=4),LightningResist(value=550|600;upgrade_level=5),PoisonResist(value=550|600;upgrade_level=6),Mana(value=30|35;upgrade_level=7),PhysicalResist(value=550|600;upgrade_level=8),IceDamage(value=70|130;upgrade_level=9),PhysicalDamage(value=70|100;upgrade_level=10)
}

Artifact
{
	Name=Godlike_MageArmor2
	Icon=magearmor_08,magearmor_09,magearmor_10
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=kopenyb_v4,sorceress_kopeny_alfa,sorceress_test_7,sorceress_szoknya_7;kopenyb_v5,sorceress_kopeny_alfa,sorceress_test_8,sorceress_szoknya_8;kopenyb_v6,sorceress_kopeny_alfa,sorceress_test_9,sorceress_szoknya_9
	Type=Armor
	SubType=MageArmor
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=195
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=Mana,ManaPerKill,Mana(value=30|35;upgrade_level=1),ManaPerKill(value=15|25;upgrade_level=2),LightningDamage(value=50|60;upgrade_level=3),PoisonDamage(value=50|60;upgrade_level=4),IceSkillsDamagePercent(value=60|80;upgrade_level=5),LightningSkillsDamagePercent(value=60|80;upgrade_level=6),Mana(value=20|29;upgrade_level=7),PhysicalResist(value=700|800;upgrade_level=8),Hitpoints_low(value=300|350;upgrade_level=9),CriticalHitDamage(value=30|40;upgrade_level=10)
}

Artifact
{
	Name=Godlike_AssaArmor1
	Icon=DT_AssaArmor10,DT_AssaArmor7,DT_AssaArmor6,DT_AssaArmor2
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel6,hunter_kopeny5;hunter_pancel8,hunter_kopeny8;hunter_pancel7,hunter_kopeny7;hunter_pancel3,hunter_kopeny3
	Type=Armor
	SubType=AssaArmor
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=195
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=Focus,Hitpoints_low,Focus(value=30|35;upgrade_level=1),ArmorBonusPercent(value=20|30;upgrade_level=2),BetterMagicItemFind(value=15|20;upgrade_level=3),BetterMagicItemFind(value=15|20;upgrade_level=4),PoisonSkillsDamagePercent(value=60|80;upgrade_level=5),PhysicalSkillsDamagePercent(value=60|80;upgrade_level=6),ArmorBonusPercent(value=20|30;upgrade_level=7),AllResist(value=200|250;upgrade_level=8),Hitpoints_low(value=300|350;upgrade_level=9),CriticalHitDamage(value=30|40;upgrade_level=10)
}

Artifact
{
	Name=Godlike_AssaArmor2
	Icon=DT_AssaArmor4,DT_AssaArmor5
	LootModel=GeneralArmor
	EquipmentModel=
	EquipmentMaterial=hunter_pancel5,hunter_kopeny5;hunter_pancel6,hunter_kopeny6
	Type=Armor
	SubType=AssaArmor
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=195
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=PotionEfficiency,DamageAgainstGiants,Focus(value=30|35;upgrade_level=1),DamageAgainstHorde(value=100|150;upgrade_level=2),LightningResist(value=550|600;upgrade_level=3),PhysicalResist(value=550|600;upgrade_level=4),FireResist(value=550|600;upgrade_level=5),IceResist(value=550|600;upgrade_level=6),ArmorBonusPercent(value=20|30;upgrade_level=7),AllResist(value=100|150;upgrade_level=8),Hitpoints_low(value=300|350;upgrade_level=9),CooldownReductionPercent(value=-30|-40;upgrade_level=10)
}

Artifact
{
	Name=Godlike_WarriorHelm1
	Icon=dt_helmet_3_01,dt_helmet_2_01,dt_helmet_5_01,dt_helmet_4_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_3_01;dt_helmet_2_01;dt_helmet_5_01;dt_helmet_4_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=420
	ArmorMax=500
	PlusRandomEnchantCount=2
	Enchantments=CriticalHit,FireSkillsDamagePercent,Rage(value=30|35;upgrade_level=1),DamageAgainstHorde(value=100|150;upgrade_level=2),PhysicalSkillsDamagePercent(value=100|130;upgrade_level=3),PhysicalSkillsDamagePercent(value=100|130;upgrade_level=4),Hitpoints_high(value=550|600;upgrade_level=5),Hitpoints_high(value=550|600;upgrade_level=6),ArmorBonusPercent(value=20|30;upgrade_level=7),AllResist(value=100|150;upgrade_level=8),PhysicalSkillsDamagePercent(value=100|130;upgrade_level=9),FireSkillsDamagePercent(value=100|150;upgrade_level=10)
}

Artifact
{
	Name=Godlike_WarriorHelm2
	Icon=dt_helmet_6_01,dt_helmet_7_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_helmet_6_01;dt_helmet_7_01
	Type=Armor
	SubType=WarriorHelm
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=420
	ArmorMax=500
	PlusRandomEnchantCount=2
	Enchantments=Hitpoints_high,ArmorBonusPercent,Rage(value=30|35;upgrade_level=1),BetterMagicItemFind(value=20|25;upgrade_level=2),Hitpoints_high(value=550|600;upgrade_level=3),LightningResist(value=550|600;upgrade_level=4),PoisonResist(value=550|600;upgrade_level=5),AllResist(value=130|150;upgrade_level=6),FireResist(value=550|600;upgrade_level=7),CriticalHit(value=30|35;upgrade_level=8),IceResist(value=550|600;upgrade_level=9),PhysicalResist(value=550|600;upgrade_level=10)
}


Artifact
{
	Name=Godlike_MageHelm1
	Icon=dt_mask_8_01,dt_tiara_2_01,dt_mask_5_01,dt_mask_2_01
	LootModel=mask
	EquipmentModel=dt_mask_8_01;dt_tiara_2_01;dt_mask_5_01;dt_mask_2_01
	Type=Armor
	SubType=MageHelm
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=195
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=CriticalHit,AllskillDamagePercentOnSlowedEnemies,Mana(value=30|35;upgrade_level=1),IceSkillsDamagePercent(value=70|100;upgrade_level=2),FireSkillsDamagePercent(value=70|100;upgrade_level=3),LightningSkillsDamagePercent(value=70|100;upgrade_level=4),IceSkillsDamagePercent(value=70|100;upgrade_level=5),FireSkillsDamagePercent(value=70|100;upgrade_level=6),LightningSkillsDamagePercent(value=70|100;upgrade_level=7),IceSkillsDamagePercent(value=70|100;upgrade_level=8),FireSkillsDamagePercent(value=70|100;upgrade_level=9),LightningSkillsDamagePercent(value=70|100;upgrade_level=10)
}

Artifact
{
	Name=Godlike_MageHelm2
	Icon=dt_mask_4_01,dt_mask_5_01,dt_mask_6_01
	LootModel=mask
	EquipmentModel=dt_mask_4_01;dt_mask_5_01;dt_mask_6_01
	Type=Armor
	SubType=MageHelm
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=195
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=Mana,ManaPerSec,Hitpoints_low(value=250|300;upgrade_level=1),ArmorBonusPercent(value=20|50;upgrade_level=2),IceResist(value=550|600;upgrade_level=3),FireResist(value=550|600;upgrade_level=4),LightningResist(value=550|600;upgrade_level=5),PoisonResist(value=550|600;upgrade_level=6),AllResist(value=130|150;upgrade_level=7),PhysicalResist(value=550|600;upgrade_level=8),IceDamage(value=70|130;upgrade_level=9),PhysicalDamage(value=70|100;upgrade_level=10)
}

Artifact
{
	Name=Godlike_AssaHelm1
	Icon=dt_hat_9_01,dt_hat_7_01,dt_hat_5_01,dt_hat_3_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_9_01;dt_hat_7_01;dt_hat_5_01;dt_hat_3_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=195
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=Focus,Hitpoints_low,Focus(value=30|35;upgrade_level=1),ArmorBonusPercent(value=20|30;upgrade_level=2),GoldFind(value=20|25;upgrade_level=3),GoldFind(value=20|25;upgrade_level=4),PoisonSkillsDamagePercent(value=60|80;upgrade_level=5),PhysicalSkillsDamagePercent(value=60|80;upgrade_level=6),ArmorBonusPercent(value=20|30;upgrade_level=7),AllResist(value=200|250;upgrade_level=8),Hitpoints_low(value=300|350;upgrade_level=9),CriticalHitDamage(value=30|40;upgrade_level=10)	
}

Artifact
{
	Name=Godlike_AssaHelm2
	Icon=dt_hat_5_01,dt_hat_6_01
	LootModel=GeneralHelmet
	EquipmentModel=dt_hat_5_01;dt_hat_6_01
	EquipmentMaterial=base2
	Type=Armor
	SubType=AssaHelm
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	ArmorMin=195
	ArmorMax=225
	PlusRandomEnchantCount=2
	Enchantments=ArmorBonus_low,DamageAgainstGiants,Focus(value=30|35;upgrade_level=1),DamageAgainstHorde(value=100|150;upgrade_level=2),LightningResist(value=550|600;upgrade_level=3),PhysicalResist(value=550|600;upgrade_level=4),FireResist(value=550|600;upgrade_level=5),IceResist(value=550|600;upgrade_level=6),ArmorBonusPercent(value=20|30;upgrade_level=7),PhysicalDamage(value=90|100;upgrade_level=8),Hitpoints_low(value=300|350;upgrade_level=9),CooldownReductionPercent(value=-30|-40;upgrade_level=10)	
}

Artifact
{
	Name=Godlike_Polearm1
	Icon=dt_2hweapon_10_01,dt_2hweapon_8_01,dt_2hweapon_6_01,dt_2hweapon_3_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_10_01;dt_2hweapon_8_01;dt_2hweapon_6_01;dt_2hweapon_3_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	DamageMin=735
	DamageMax=790
	PlusRandomEnchantCount=2
	Enchantments=DamageBonus,IceDamage,Rage(value=30|35;upgrade_level=1),HitpointsPerHit(value=25|30;upgrade_level=2),PhysicalDamage(value=70|100;upgrade_level=3),FireSkillsDamagePercent(value=100|130;upgrade_level=4),PhysicalDamage(value=70|100;upgrade_level=5),IceResist(value=550|600;upgrade_level=6),PhysicalDamage(value=70|100;upgrade_level=7),DamageAgainstGiants(value=130|150;upgrade_level=8),CooldownReductionPercent(value=-40|-45;upgrade_level=9),CriticalHit(value=30|45;upgrade_level=10)
}

Artifact
{
	Name=Godlike_Polearm2
	Icon=dt_2hweapon_8_01,dt_2hweapon_9_01,dt_2hweapon_10_01
	LootModel=2hHammer
	EquipmentModel=dt_2hweapon_8_01;dt_2hweapon_9_01;dt_2hweapon_10_01
	Type=Weapon
	SubType=TwoHandedSword
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	DamageMin=735
	DamageMax=790
	PlusRandomEnchantCount=2
	Enchantments=DamageBonus,PhysicalDamage,Rage(value=30|35;upgrade_level=1),DamageBonusPercent(value=5|10;upgrade_level=2),PhysicalDamage(value=70|100;upgrade_level=3),DamageBonusPercent(value=5|10;upgrade_level=4),FireSkillsDamagePercent(value=100|130;upgrade_level=5),DamageBonusPercent(value=5|10;upgrade_level=6),LightningSkillsDamagePercent(value=100|130;upgrade_level=7),DamageAgainstGiants(value=130|150;upgrade_level=8),CooldownReductionPercent(value=-40|-45;upgrade_level=9),CriticalHit(value=30|45;upgrade_level=10)
}

Artifact
{
	Name=Godlike_Crossbow1
	Icon=dt_crossbow_7_02,dt_crossbow_6_01,dt_crossbow_5_01,dt_crossbow_4_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_7_02;dt_crossbow_6_01;dt_crossbow_5_01;dt_crossbow_4_01
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	DamageMin=380
	DamageMax=400
	PlusRandomEnchantCount=2
	Enchantments=DamageBonus,IceDamage,Focus(value=30|35;upgrade_level=1),HitpointsPerHit(value=25|30;upgrade_level=2),PhysicalDamage(value=70|100;upgrade_level=3),PoisonSkillsDamagePercent(value=100|130;upgrade_level=4),PhysicalDamage(value=70|100;upgrade_level=5),IceResist(value=550|600;upgrade_level=6),PhysicalDamage(value=70|100;upgrade_level=7),DamageAgainstGiants(value=130|150;upgrade_level=8),CooldownReductionPercent(value=-40|-45;upgrade_level=9),CriticalHit(value=30|45;upgrade_level=10)
}

Artifact
{
	Name=Godlike_Crossbow2
	Icon=dt_crossbow_6_01,dt_crossbow_7_01,dt_crossbow_8_01
	LootModel=crossbow
	EquipmentModel=dt_crossbow_6_01;dt_crossbow_7_01;dt_crossbow_8_01
	Type=Weapon
	SubType=Hand_crossbow
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	DamageMin=380
	DamageMax=400
	PlusRandomEnchantCount=2
	Enchantments=DamageBonus,PhysicalDamage,Focus(value=30|35;upgrade_level=1),DamageBonusPercent(value=5|10;upgrade_level=2),PhysicalDamage(value=70|100;upgrade_level=3),DamageBonusPercent(value=5|10;upgrade_level=4),PoisonSkillsDamagePercent(value=100|130;upgrade_level=5),DamageBonusPercent(value=5|10;upgrade_level=6),PhysicalSkillsDamagePercent(value=100|130;upgrade_level=7),DamageAgainstGiants(value=130|150;upgrade_level=8),CooldownReductionPercent(value=-40|-45;upgrade_level=9),CriticalHit(value=30|45;upgrade_level=10)
}

Artifact
{
	Name=Godlike_Staff1
	Icon=dt_2hstaff_9_01,dt_2hstaff_8_01,dt_2hstaff_5_01,dt_2hstaff_3_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_9_01;dt_2hstaff_8_01;dt_2hstaff_5_01;dt_2hstaff_3_01
	Type=Weapon
	SubType=Staff
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	DamageMin=480
	DamageMax=510
	PlusRandomEnchantCount=2
	Enchantments=DamageBonus,IceDamage,Mana(value=30|35;upgrade_level=1),HitpointsPerHit(value=25|30;upgrade_level=2),LightningDamage(value=70|100;upgrade_level=3),IceSkillsDamagePercent(value=100|130;upgrade_level=4),LightningDamage(value=70|100;upgrade_level=5),FireResist(value=550|600;upgrade_level=6),LightningDamage(value=70|100;upgrade_level=7),DamageAgainstGiants(value=130|150;upgrade_level=8),CooldownReductionPercent(value=-40|-45;upgrade_level=9),CriticalHit(value=30|45;upgrade_level=10)
}


Artifact
{
	Name=Godlike_Staff2
	Icon=dt_2hstaff_7_01,dt_2hstaff_8_01,dt_2hstaff_9_01
	LootModel=staff
	EquipmentModel=dt_2hstaff_7_01;dt_2hstaff_8_01;dt_2hstaff_9_01
	Type=Weapon
	SubType=Staff
	Rarity=godlike
	MinLevel=50
	MaxLevel=100
	Value=20000
	DamageMin=480
	DamageMax=510
	PlusRandomEnchantCount=2
	Enchantments=DamageBonus,FireDamage,Mana(value=30|35;upgrade_level=1),DamageBonusPercent(value=5|10;upgrade_level=2),FireDamage(value=70|100;upgrade_level=3),DamageBonusPercent(value=5|10;upgrade_level=4),FireSkillsDamagePercent(value=100|130;upgrade_level=5),DamageBonusPercent(value=5|10;upgrade_level=6),LightningSkillsDamagePercent(value=100|130;upgrade_level=7),DamageAgainstGiants(value=130|150;upgrade_level=8),CooldownReductionPercent(value=-40|-45;upgrade_level=9),CriticalHit(value=30|45;upgrade_level=10)
}
















